Описание: Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters follow logical steps of building a game engine and integrates concepts accordingly. Build Your Own 2D Game Engine and Create Great Web Games isolates and presents relevant concepts from software engineering, computer graphics, mathematics, physics, game development and game design in the context of building a 2D game engine from scratch. In this edition, all the code is based on updated versions of JavaScript with HTML5 and WebGL2: you will analyze the source code needed to create a game engine that is suitable for implementing typical casual 2D videogames. You will also learn about physics and particle system. The discussion of physics component includes rotations and popular physical materials such as wood, mud, and ice. The discussion of particle component has popular presets such as fire, smoke, and dust. By the end of the book, you will understand the core concepts and implementation details of a typical 2D game engine, learn insights into how these concepts affect game design and game play, and have access to a versatile 2D game engine that they can expand upon or utilize to build their own 2D games from scratch with HTML5, JavaScript, and WebGL2. What You Will Learn * Understand essential concepts for building 2D games * Grasp the basic architecture of 2D game engines * Understand illumination models in 2D games * Learn basic physics used in 2D games * Find out how these core concepts affect game design and game play * Learn to design and develop 2D interactive games Who Is This Book For Game enthusiasts, hobbyists, and anyone with little to no experience who are interested in building interactive games but are unsure of how to begin. This can also serve as a textbook for a junior- or senior-level "Introduction to Game Engine" course in a Computer Science department.
Автор: Rogers, Rogers Scott Название: Level Up! the Guide to Great Video Game Design ISBN: 1118877160 ISBN-13(EAN): 9781118877166 Издательство: Wiley Рейтинг: Цена: 4435.00 р. Наличие на складе: Поставка под заказ.
Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.
Автор: Barton, Matt Название: Honoring the Code ISBN: 1466567538 ISBN-13(EAN): 9781466567535 Издательство: Taylor&Francis Рейтинг: Цена: 7348.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Rogers, Scott Название: Level up! the guide to great video game design ISBN: 1394298765 ISBN-13(EAN): 9781394298761 Издательство: Wiley Рейтинг: Цена: 6018.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Rassool, G. Hussein (riphah Institute Of Clinical And Professional Psychology, Riphah International University, Pakistan) Luqman, Mugheera M. Название: Great roll of the pipe for the tenth year of the reign of king henry iii michaelmas 1226 ISBN: 1032103140 ISBN-13(EAN): 9781032103143 Издательство: Taylor&Francis Рейтинг: Цена: 19140.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Mastering Unreal Engine aims to introduce developers of all ages to the beautiful and valuable world of Unreal Engine in particular, and game development in general.
Автор: Hodent, Celia Название: What ux is really about ISBN: 1032104449 ISBN-13(EAN): 9781032104447 Издательство: Taylor&Francis Рейтинг: Цена: 2602.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The main objective of What UX is Really About: Introducing a Mindset for Great Experiences is to provide a quick introduction to user experience (UX 101) for students, professionals, or simply curious readers who want to understand this trendy yet commonly misunderstood practice.
Описание: The main objective of What UX is Really About: Introducing a Mindset for Great Experiences is to provide a quick introduction to user experience (UX 101) for students, professionals, or simply curious readers who want to understand this trendy yet commonly misunderstood practice.
Автор: Josef, Alex Van Lepp, Alex Carper, Marshal D. Название: Business of Indie Games ISBN: 1032104228 ISBN-13(EAN): 9781032104225 Издательство: Taylor&Francis Рейтинг: Цена: 21437.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The Business of Indie Games explores what many universities forget to cover; how to sell and market your own indie game to potential publishers and developers.
Автор: Josef, Alex Van Lepp, Alexander Carper, Marshal Название: The business of indie games ISBN: 103210421X ISBN-13(EAN): 9781032104218 Издательство: Taylor&Francis Рейтинг: Цена: 7195.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The Business of Indie Games explores what many universities forget to cover; how to sell and market your own indie game to potential publishers and developers.
Автор: Boyd S Gregory Название: Video Game Law ISBN: 1138058491 ISBN-13(EAN): 9781138058491 Издательство: Taylor&Francis Рейтинг: Цена: 10717.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in international?competition, the increasing complexity of video game features, and the explosive growth of the?industry in general, game developers can quickly find themselves in serious trouble, becoming?vulnerable to copyright infringement claims, piracy, and even security breaches. Not every video?game company has the financial resources to retain in-house counsel–which Video Game Law seeks to address by discussing?many?of the common pitfalls, legal questions, and scenarios facing the industry.?S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company. KEY FEATURES:• Provides a solid understanding of intellectual property (IP) concepts and laws, includingcopyright, trademark, trade secret, and other protections that apply to video games andhow each can be employed to protect a company’s unique and valuable IP• Explores cutting edge legal issues that affect the gaming industry, including gambling,virtual currency, privacy laws, the Digital Millennium Copyright Act, tax incentives, andrelevant piracy laws• Provides an overview of legal and privacy vocabulary and concepts needed to navigateand succeed in an industry that is constantly growing and evolving• Provides illustrative examples and legal concepts from the video game industry in everychapter
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