Контакты/Проезд  Доставка и Оплата Помощь/Возврат
История
  +7(495) 980-12-10
  пн-пт: 10-18 сб,вс: 11-18
  shop@logobook.ru
   
    Поиск книг                    Поиск по списку ISBN Расширенный поиск    
Найти
  Зарубежные издательства Российские издательства  
Авторы | Каталог книг | Издательства | Новинки | Учебная литература | Акции | Хиты | |
 

Crafty game writing, Epstein, Alex


Варианты приобретения
Цена: 7961.00р.
Кол-во:
Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Америка: Есть  
Deprecated: substr(): Passing null to parameter #1 ($string) of type string is deprecated in E:\WWW\html\prod_show.php on line 417

Deprecated: substr(): Passing null to parameter #1 ($string) of type string is deprecated in E:\WWW\html\prod_show.php on line 418

При оформлении заказа до:
Ориентировочная дата поставки:
При условии наличия книги у поставщика.

Добавить в корзину
в Мои желания

Автор: Epstein, Alex
Название:  Crafty game writing
ISBN: 9781032963150
Издательство: Taylor&Francis
Классификация:




ISBN-10: 1032963158
Обложка/Формат: Paperback
Страницы: 184
Вес: 0.30 кг.
Дата издания: 30.04.2025
Иллюстрации: 17 line drawings, black and white; 17 illustrations, black and white
Размер: 228 x 152 x 14
Подзаголовок: Secrets of great videogame narrative
Рейтинг:
Поставляется из: Европейский союз


The Crafty Animator

Автор: Caroline Ruddell; Paul Ward
Название: The Crafty Animator
ISBN: 3030139425 ISBN-13(EAN): 9783030139421
Издательство: Springer
Рейтинг:
Цена: 15855.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This collection is a study of the value of craft as it can be understood within the study and practice of animation. The book reconsiders the position of craft, which is often understood as inferior to ‘art’, with a particular focus on questions of labour in animation production and gendered practices. The notion of craft has been widely investigated in a number of areas including art, design and textiles, but despite the fact that a wide range of animators use craft-based techniques, the value of craft has not been interrogated in this context until now. Seeking to address such a gap in the literature, this collection considers the concept of craft through a range of varying case studies. Chapters include studies on experimental animation, computer animation, trauma and memory, children’s animation and silhouette animation among others. The Crafty Animator also goes some way to exploring the relationship craft has with the digital in the context of animation production. Through these varied discussions, this book problematizes simplistic notions about the value of certain methods and techniques, working to create a dialogue between craft and animation.

Character Development and Storytelling for Games, Third Edition

Автор: Sheldon, Lee
Название: Character Development and Storytelling for Games, Third Edition
ISBN: 0367248980 ISBN-13(EAN): 9780367248987
Издательство: Taylor&Francis
Рейтинг:
Цена: 7918.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Written by a professional game writer who also teaches his craft this updated edition of Character Development and Storytelling. New examples, new game types, and new challenges throughout the text highlight the fundamental importance of characters and storytelling in every type of game.

Interactive Storytelling

Автор: Antonio Pizzo, Vincenzo Lombardo. Rossana Damiano
Название: Interactive Storytelling
ISBN: 1032371641 ISBN-13(EAN): 9781032371641
Издательство: Taylor&Francis
Рейтинг:
Цена: 5511.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Story Mode: The Creative Writer`s Guide to Narrative Video Game Design

Автор: Eric Freeze, Julialicia Case, Salvatore Pane
Название: Story Mode: The Creative Writer`s Guide to Narrative Video Game Design
ISBN: 135030137X ISBN-13(EAN): 9781350301375
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 3852.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Against the backdrop of a hyper-competitive AAA industry and the perception that it is a world reserved for top programmers and hard-core ‘gamers’, Story Mode offers an accessible entry-point for all into writing and designing complex and emotionally affecting narrative video games. The first textbook to combine game design with creative writing techniques, this much-needed resource makes the skills necessary to consume and create digital and multi-modal stories attainable and fun. Appealing to the growing calls for greater inclusivity and access to this important contemporary apparatus of expression, this book offers low-cost, accessible tools and instruction that bridge the knowledge gap for creative writers, showing them how they can merge their skill-set with the fundamentals of game creation and empowering them to produce their own games which push stories beyond the page and the written word. Broken down into 4 sections to best orientate writers from any technological background to the strategies of game production, this book offers: - Contextual and introductory chapters exploring the history and variety of various game genres. - Discussions of how traditional creative writing approaches to character, plot, world-building and dialogue can be utilised in game writing. - An in-depth overview of game studies concepts such as game construction, interactivity, audience engagement, empathy, real-world change and representation that orientate writers to approach games from the perspective of a designer. - A whole section on the practical elements of work-shopping, tools, collaborative writing as well as extended exercises guiding readers through long-term, collaborative, game-centred projects using suites and tools like Twine, Audacity, Bitsy, and GameMaker. Featuring detailed craft lessons, hands-on exercises and case studies, this is the ultimate guide for creative writers wanting to diversify into writing for interactive, digital and contemporary modes of storytelling. Designed not to lay out a roadmap to a successful career in the games industry but to empower writers to experiment in a medium previously regarded as exclusive, this book demystifies the process behind creating video games, orienting readers to a wide range of new possible forms and inspiring them to challenge mainstream notions of what video games can be and become.

Freelance Video Game Writing

Автор: Finley, Toiya
Название: Freelance Video Game Writing
ISBN: 1032059044 ISBN-13(EAN): 9781032059044
Издательство: Taylor&Francis
Рейтинг:
Цена: 16078.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Game Writing: Narrative Skills for Videogames

Автор: Chris Bateman
Название: Game Writing: Narrative Skills for Videogames
ISBN: 1501348957 ISBN-13(EAN): 9781501348952
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 18308.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative.

Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know.

This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.

The Game Writing Guide

Автор: Megill, Anna
Название: The Game Writing Guide
ISBN: 1032252383 ISBN-13(EAN): 9781032252384
Издательство: Taylor&Francis
Рейтинг:
Цена: 19140.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Theory and practice of writing music for games

Автор: Horowitz, Steve Looney, Scott (game Audio And Game Scoring Instructor At Pyramind Training And Part-time Faculty At Academy Of Art University)
Название: Theory and practice of writing music for games
ISBN: 1032540087 ISBN-13(EAN): 9781032540085
Издательство: Taylor&Francis
Рейтинг:
Цена: 22968.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Approaching a pedagogy of game writing

Автор: Hudson, Seth A. (george Mason University, Usa)
Название: Approaching a pedagogy of game writing
ISBN: 1032231459 ISBN-13(EAN): 9781032231457
Издательство: Taylor&Francis
Рейтинг:
Цена: 7501.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book examines the practices of writers in the AAA video game industry, to provide a model for game writing pedagogy that highlights the roles and skills utilized by these innovative storytellers.

Game Writing: Narrative Skills for Videogames

Автор: Bateman Chris
Название: Game Writing: Narrative Skills for Videogames
ISBN: 1501348965 ISBN-13(EAN): 9781501348969
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 5394.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative. Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know. This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.

Story Mode: The Creative Writer`s Guide to Narrative Video Game Design

Автор: Eric Freeze, Julialicia Case, Salvatore Pane
Название: Story Mode: The Creative Writer`s Guide to Narrative Video Game Design
ISBN: 1350301361 ISBN-13(EAN): 9781350301368
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 11563.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Against the backdrop of a hyper-competitive AAA industry and the perception that it is a world reserved for top programmers and hard-core ‘gamers’, Story Mode offers an accessible entry-point for all into writing and designing complex and emotionally affecting narrative video games. The first textbook to combine game design with creative writing techniques, this much-needed resource makes the skills necessary to consume and create digital and multi-modal stories attainable and fun. Appealing to the growing calls for greater inclusivity and access to this important contemporary apparatus of expression, this book offers low-cost, accessible tools and instruction that bridge the knowledge gap for creative writers, showing them how they can merge their skill-set with the fundamentals of game creation and empowering them to produce their own games which push stories beyond the page and the written word. Broken down into 4 sections to best orientate writers from any technological background to the strategies of game production, this book offers: - Contextual and introductory chapters exploring the history and variety of various game genres. - Discussions of how traditional creative writing approaches to character, plot, world-building and dialogue can be utilised in game writing. - An in-depth overview of game studies concepts such as game construction, interactivity, audience engagement, empathy, real-world change and representation that orientate writers to approach games from the perspective of a designer. - A whole section on the practical elements of work-shopping, tools, collaborative writing as well as extended exercises guiding readers through long-term, collaborative, game-centred projects using suites and tools like Twine, Audacity, Bitsy, and GameMaker. Featuring detailed craft lessons, hands-on exercises and case studies, this is the ultimate guide for creative writers wanting to diversify into writing for interactive, digital and contemporary modes of storytelling. Designed not to lay out a roadmap to a successful career in the games industry but to empower writers to experiment in a medium previously regarded as exclusive, this book demystifies the process behind creating video games, orienting readers to a wide range of new possible forms and inspiring them to challenge mainstream notions of what video games can be and become.

Freelance video game writing

Автор: Finley, Toiya Kristen
Название: Freelance video game writing
ISBN: 1032059028 ISBN-13(EAN): 9781032059020
Издательство: Taylor&Francis
Рейтинг:
Цена: 5511.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: In the competitive world of video game writing and narrative design, developers are losing permanent positions, while freelancing careers are on the rise


ООО "Логосфера " Тел:+7(495) 980-12-10 www.logobook.ru
   В Контакте     В Контакте Мед  Мобильная версия