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Immersion, narrative, and gender crisis in survival horror video games, Nae, Andrei (university Of Bucharest, Romania)


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Автор: Nae, Andrei (university Of Bucharest, Romania)
Название:  Immersion, narrative, and gender crisis in survival horror video games
ISBN: 9781032048062
Издательство: Taylor&Francis
Классификация:



ISBN-10: 1032048069
Обложка/Формат: Paperback
Страницы: 224
Вес: 0.36 кг.
Дата издания: 29.01.2024
Серия: Routledge advances in game studies
Иллюстрации: 1 line drawings, black and white; 1 illustrations, black and white
Размер: 156 x 234 x 15
Рейтинг:
Поставляется из: Европейский союз


Story Mode: The Creative Writer`s Guide to Narrative Video Game Design

Автор: Eric Freeze, Julialicia Case, Salvatore Pane
Название: Story Mode: The Creative Writer`s Guide to Narrative Video Game Design
ISBN: 135030137X ISBN-13(EAN): 9781350301375
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 3852.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Against the backdrop of a hyper-competitive AAA industry and the perception that it is a world reserved for top programmers and hard-core ‘gamers’, Story Mode offers an accessible entry-point for all into writing and designing complex and emotionally affecting narrative video games. The first textbook to combine game design with creative writing techniques, this much-needed resource makes the skills necessary to consume and create digital and multi-modal stories attainable and fun. Appealing to the growing calls for greater inclusivity and access to this important contemporary apparatus of expression, this book offers low-cost, accessible tools and instruction that bridge the knowledge gap for creative writers, showing them how they can merge their skill-set with the fundamentals of game creation and empowering them to produce their own games which push stories beyond the page and the written word. Broken down into 4 sections to best orientate writers from any technological background to the strategies of game production, this book offers: - Contextual and introductory chapters exploring the history and variety of various game genres. - Discussions of how traditional creative writing approaches to character, plot, world-building and dialogue can be utilised in game writing. - An in-depth overview of game studies concepts such as game construction, interactivity, audience engagement, empathy, real-world change and representation that orientate writers to approach games from the perspective of a designer. - A whole section on the practical elements of work-shopping, tools, collaborative writing as well as extended exercises guiding readers through long-term, collaborative, game-centred projects using suites and tools like Twine, Audacity, Bitsy, and GameMaker. Featuring detailed craft lessons, hands-on exercises and case studies, this is the ultimate guide for creative writers wanting to diversify into writing for interactive, digital and contemporary modes of storytelling. Designed not to lay out a roadmap to a successful career in the games industry but to empower writers to experiment in a medium previously regarded as exclusive, this book demystifies the process behind creating video games, orienting readers to a wide range of new possible forms and inspiring them to challenge mainstream notions of what video games can be and become.

Game Writing: Narrative Skills for Videogames

Автор: Bateman Chris
Название: Game Writing: Narrative Skills for Videogames
ISBN: 1501348965 ISBN-13(EAN): 9781501348969
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 5394.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative. Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know. This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.

Multidisciplinary Perspectives on Narrative Aesthetics in Video Games

Автор: Deniz Denizel, Deniz Eyuce Sansal, Tuna Tetik
Название: Multidisciplinary Perspectives on Narrative Aesthetics in Video Games
ISBN: 3631838050 ISBN-13(EAN): 9783631838051
Издательство: Peter Lang
Рейтинг:
Цена: 10828.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Multidisciplinary Perspectives on Narrative Aesthetics in Video Gamesis a collection of contemporary research and interpretation that explores the narrative structures in video games and ludonarrative content design in related media. Featuring coverage of a broad range of topics, including narrative theory, game studies, history of video games, and interdisciplinary studies, this book is ideally designed for scholars, researchers, intellectuals, media professionals, game developers, entrepreneurs, and students who wish to enhance their understanding of the relationship and correlation of video games, narrativity, and aesthetics.

Game Writing: Narrative Skills for Videogames

Автор: Chris Bateman
Название: Game Writing: Narrative Skills for Videogames
ISBN: 1501348957 ISBN-13(EAN): 9781501348952
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 18308.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative.

Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know.

This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.

Immersion, Narrative, and Gender Crisis in Survival Horror Video Games

Автор: Nae Andrei
Название: Immersion, Narrative, and Gender Crisis in Survival Horror Video Games
ISBN: 0367894114 ISBN-13(EAN): 9780367894115
Издательство: Taylor&Francis
Рейтинг:
Цена: 23734.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book investigates the narrativity of some of the most popular survival horror video games and the gender politics implicit in their storyworlds. It will appeal not only to scholars working in game studies, but also to scholars of horror, gender studies, popular culture, visual arts, genre studies, and narratology.

Women`s Immersion in a Workfare Program

Автор: Greer, Ellen
Название: Women`s Immersion in a Workfare Program
ISBN: 0789030284 ISBN-13(EAN): 9780789030283
Издательство: Taylor&Francis
Рейтинг:
Цена: 14545.00 р.
Наличие на складе: Нет в наличии.

Women`s Immersion in a Workfare Program

Автор: Greer, Ellen
Название: Women`s Immersion in a Workfare Program
ISBN: 0789030292 ISBN-13(EAN): 9780789030290
Издательство: Taylor&Francis
Рейтинг:
Цена: 5358.00 р.
Наличие на складе: Нет в наличии.

Art of immersion

Автор: Rose, Frank (columbia University)
Название: Art of immersion
ISBN: 0393341259 ISBN-13(EAN): 9780393341256
Издательство: Wiley
Рейтинг:
Цена: 2374.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Virtual Realities: Case Studies in Immersion and Phenomenology

Автор: Bender Stuart Marshall, Broderick Mick
Название: Virtual Realities: Case Studies in Immersion and Phenomenology
ISBN: 3030825469 ISBN-13(EAN): 9783030825461
Издательство: Springer
Рейтинг:
Цена: 7317.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Virtual Realities presents a ground-breaking application of phenomenology as a critical method to explore the impact of immersive media.

Media Environments and Mental Disorder: The Psychology of Information Immersion

Автор: William Indick
Название: Media Environments and Mental Disorder: The Psychology of Information Immersion
ISBN: 1476678820 ISBN-13(EAN): 9781476678825
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 8870.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Uses the `media ecology` model to explore the effects of media on mental disorders. The book traces the development of media from the most basic forms to the most technologically complex media created to date, showing how each medium of communication relates to specific mental disorders.

Place and Immersion in Contemporary Transmedia Storytelling

Автор: Hancox, Donna
Название: Place and Immersion in Contemporary Transmedia Storytelling
ISBN: 0367222388 ISBN-13(EAN): 9780367222383
Издательство: Taylor&Francis
Рейтинг:
Цена: 23734.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book proposes that the theory and practice of transmedia storytelling must be re-considered from a social impact and community development perspective, and that time has come for a rigorous critique of the limited ways in which it has been commonly represented.

In-game

Автор: Calleja, Gordon
Название: In-game
ISBN: 0262015463 ISBN-13(EAN): 9780262015462
Издательство: Random House (USA)
Рейтинг:
Цена: 3219.00 р.
Наличие на складе: Нет в наличии.

Описание: An investigation of what makes digital games engaging to players and a reexamination of the concept of immersion.


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