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Videogame Formalism: On Form, Aesthetic Experience and Methodology, Alex Mitchell, Jasper Van Vught


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Автор: Alex Mitchell, Jasper Van Vught
Название:  Videogame Formalism: On Form, Aesthetic Experience and Methodology
ISBN: 9789463720663
Издательство: NBN International
Классификация:


ISBN-10: 9463720669
Обложка/Формат: Hardback
Страницы: 264
Вес: 0.59 кг.
Дата издания: 11.12.2023
Серия: Games and play
Язык: English
Иллюстрации: 50 illustrations, black and white
Размер: 161 x 241 x 21
Ключевые слова: Game theory,Games development & programming,Media studies, GAMES & ACTIVITIES / Video & Mobile,PHILOSOPHY / Criticism,SOCIAL SCIENCE / Media Studies
Подзаголовок: On form, aesthetic experience and methodology
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Поставляется из: Англии
Описание: Formalism is often used as an all-embracing term covering a range of ontological and methodological approaches in game studies, with little connection to the history or tradition of the approach in other fields. This dilutes the usefulness of the approach, and invites (often unfounded) criticism. Videogame Formalism addresses these issues through an exploration of the historical and theoretical roots of formalist approaches to videogame analysis, situating this approach within games studies, and arguing for its importance and applicability as a methodological toolkit and a theoretical framework for understanding the aesthetic experience of videogames. It presents an overview of how formalist approaches can provide insights into the ways games create aesthetic experiences through the use of poetic gameplay devices, and lays out a comprehensive yet flexible methodological framework for undertaking a formalist analysis of games. This approach is then demonstrated through a series of detailed examples and case studies.


Overcoming the exploitation of passion in videogame labor

Автор: Jackson, Joshua
Название: Overcoming the exploitation of passion in videogame labor
ISBN: 1666915254 ISBN-13(EAN): 9781666915259
Издательство: Bloomsbury
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Цена: 11880.00 р.
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Narrative Design and Authorship in Bloodborne: An Analysis of the Horror Videogame

Автор: Hoedt Madelon
Название: Narrative Design and Authorship in Bloodborne: An Analysis of the Horror Videogame
ISBN: 1476672180 ISBN-13(EAN): 9781476672182
Издательство: Mare Nostrum (Eurospan)
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Цена: 6930.00 р.
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Описание: This first full-length study examines Bloodborne`s themes of dangerous knowledge and fatal pride and its aesthetics in the context other works on game studies, horror and the Gothic. The book`s three parts focus on lore and narrative, the game`s nightmarish world, and its mechanics.

Space and Play in Japanese Videogame Arcades

Название: Space and Play in Japanese Videogame Arcades
ISBN: 1032226854 ISBN-13(EAN): 9781032226859
Издательство: Taylor&Francis
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Цена: 22202.00 р.
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The Wealth of Virtual Nations: Videogame Currencies

Автор: Crowley Adam
Название: The Wealth of Virtual Nations: Videogame Currencies
ISBN: 3319851020 ISBN-13(EAN): 9783319851020
Издательство: Springer
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Цена: 6707.00 р.
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Описание: This book considers representations of wealth and the wealthy in videogames.

Approaches to Videogame Discourse: Lexis, Interaction, Textuality

Автор: Astrid Ensslin, Isabel Balteiro
Название: Approaches to Videogame Discourse: Lexis, Interaction, Textuality
ISBN: 150137544X ISBN-13(EAN): 9781501375446
Издательство: Bloomsbury Academic
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Цена: 6165.00 р.
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Описание: The first significant collection of research in videogame linguistics, Approaches to Videogame Discourse features an international array of scholars in linguistics and communication studies exploring lexis, interaction and textuality in digital games.

In the first section, "Lexicology, Localisation and Variation," chapters cover productive processes surrounding gamer slang (ludolects), creativity and borrowing across languages, as well as industry-, genre-, game- and player-specific issues relating to localization, legal jargon and slang. "Player Interactions" moves on to examine communicative patterns between videogame players, focusing in particular on (un)collaborative language, functions and negotiations of impoliteness and issues of power in player discourse. In the final section, "Beyond the 'Text'," scholars grapple with issues of multimodality, paratextuality and transmediality in videogames in order to develop and enrich multimodal theory, drawing on key concepts from ludonarratology, language ideology, immersion and transmedia studies.

With implications for meaningful game design and communication theory, Approaches to Videogame Discourseexamines in detail how video games function as means and objects of communication; how they give rise to new vocabularies, textual genres and discourse practices; and how they serve as rich vehicles of ideological signification and social engagement.

Approaches to Videogame Discourse: Lexis, Interaction, Textuality

Автор: Astrid Ensslin, Isabel Balteiro
Название: Approaches to Videogame Discourse: Lexis, Interaction, Textuality
ISBN: 1501338455 ISBN-13(EAN): 9781501338458
Издательство: Bloomsbury Academic
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Цена: 23126.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

The first significant collection of research in videogame linguistics, Approaches to Videogame Discourse features an international array of scholars in linguistics and communication studies exploring lexis, interaction and textuality in digital games.

In the first section, "Lexicology, Localisation and Variation," chapters cover productive processes surrounding gamer slang (ludolects), creativity and borrowing across languages, as well as industry-, genre-, game- and player-specific issues relating to localization, legal jargon and slang. "Player Interactions" moves on to examine communicative patterns between videogame players, focusing in particular on (un)collaborative language, functions and negotiations of impoliteness and issues of power in player discourse. In the final section, "Beyond the 'Text'," scholars grapple with issues of multimodality, paratextuality and transmediality in videogames in order to develop and enrich multimodal theory, drawing on key concepts from ludonarratology, language ideology, immersion and transmedia studies.

With implications for meaningful game design and communication theory, Approaches to Videogame Discourse examines in detail how video games function as means and objects of communication; how they give rise to new vocabularies, textual genres and discourse practices; and how they serve as rich vehicles of ideological signification and social engagement.

Exploring Videogames with Deleuze and Guattari

Автор: Cremin
Название: Exploring Videogames with Deleuze and Guattari
ISBN: 1138925527 ISBN-13(EAN): 9781138925526
Издательство: Taylor&Francis
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Цена: 23734.00 р.
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Описание: Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari`s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them.

Exploring Videogames with Deleuze and Guattari

Автор: Cremin, Colin
Название: Exploring Videogames with Deleuze and Guattari
ISBN: 1138925535 ISBN-13(EAN): 9781138925533
Издательство: Taylor&Francis
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Цена: 9186.00 р.
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