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Virtual Reality Designs, Negr?n, Adriana Pe?a P?re


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Цена: 28327.00р.
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Автор: Negr?n, Adriana Pe?a P?re
Название:  Virtual Reality Designs
ISBN: 9780367894979
Издательство: Taylor&Francis
Классификация:
ISBN-10: 0367894971
Обложка/Формат: Hardback
Страницы: 258
Вес: 0.59 кг.
Дата издания: 18.03.2020
Язык: English
Иллюстрации: 21 tables, black and white; 8 illustrations, color; 121 illustrations, black and white
Размер: 234 x 156
Читательская аудитория: Tertiary education (us: college)
Рейтинг:
Поставляется из: Европейский союз


Virtual reality usability design /

Автор: Gerhard, David,
Название: Virtual reality usability design /
ISBN: 1032191325 ISBN-13(EAN): 9781032191324
Издательство: Taylor&Francis
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Цена: 8420.00 р.
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Описание: Virtual Reality Usability Design provides readers with an understanding of the techniques and technologies required to design engaging and effective VR applications. Full of real-world examples, this book is an indispensable guide for any practicing VR developer interested in making efficient and effective interfaces.

Understanding virtual reality :

Автор: Sarah Jones, Steve Dawkins, Julian McDougall
Название: Understanding virtual reality :
ISBN: 1032061030 ISBN-13(EAN): 9781032061030
Издательство: Taylor&Francis
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Цена: 5970.00 р.
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Описание: This book provides critical commentary on key issues around virtual reality, using media technology as a tool to challenge perspectives for learning and understanding cultural diversities.

Artistic approach to virtual reality

Автор: Cyane Tornatzky, Brendan Kelley
Название: Artistic approach to virtual reality
ISBN: 103242012X ISBN-13(EAN): 9781032420127
Издательство: Taylor&Francis
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Цена: 6889.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

An Artistic Approach to Virtual Reality

Автор: Cyane Tornatzky, Brendan Kelley
Название: An Artistic Approach to Virtual Reality
ISBN: 1032426691 ISBN-13(EAN): 9781032426693
Издательство: Taylor&Francis
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Цена: 19906.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Story Structure and Development

Название: Story Structure and Development
ISBN: 1138708356 ISBN-13(EAN): 9781138708358
Издательство: Taylor&Francis
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Цена: 23734.00 р.
Наличие на складе: Нет в наличии.

Storytelling for virtual reality

Автор: Bucher, John
Название: Storytelling for virtual reality
ISBN: 1138629669 ISBN-13(EAN): 9781138629660
Издательство: Taylor&Francis
Рейтинг:
Цена: 7042.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Storytelling For Virtual Reality serves as a bridge for students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in virtual reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including with industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google.

For more information about story, virtual reality, this book and its author, please visit StorytellingforVR.com

Story Structure And Development

Автор: Caldwell
Название: Story Structure And Development
ISBN: 149878173X ISBN-13(EAN): 9781498781732
Издательство: Taylor&Francis
Рейтинг:
Цена: 8114.00 р.
Наличие на складе: Нет в наличии.

Описание:

Professor Craig Caldwell's Story Structure and Development offers a clear approach to the essentials of story. It lays out the fundamental elements, principles, and structure for animators, designers, and artists so they can incorporate these concepts in their work. As a practical guide it includes extensive insights and advice from industry professionals. Readers will learn the universal patterns of story and narrative used in today's movies, animation, games, and VR. With over 200 colorful images, this book has been designed for visual learners, and is organized to provide access to story concepts for the screen media professional and student. Readers will discover the story fundamentals referred to by every director and producer when they say "It's all about story."

Key Features

  • Consolidates into one text universal story structure used across the digital media industry
  • Includes enormous visuals that illustrate and reinforce concepts for visual learners
  • Organizes content for faculty to use sections in a non-linear manner
  • Includes chapter objectives, review questions, and key terms to guide the reader
  • Crafting Stories for Virtual Reality

    Автор: Bosworth Melissa
    Название: Crafting Stories for Virtual Reality
    ISBN: 1138296724 ISBN-13(EAN): 9781138296725
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 6276.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: We are witnessing a revolution in storytelling. Publications all over the world are increasingly using immersive storytelling — virtual reality, augmented reality and mixed reality — to tell compelling stories. The aim of this book is to distill the lessons learned thus far into a useful guide for reporters, filmmakers and writers interested in telling stories in this emerging medium. Examining ground-breaking work across industries, this text explains, in practical terms, how storytellers can create their own powerful immersive experiences as new media and platforms emerge.

    Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives

    Автор: Bucher John
    Название: Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives
    ISBN: 1138629650 ISBN-13(EAN): 9781138629653
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 26030.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание:

    Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in Virtual Reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google.

    For more information about story, Virtual Reality, this book, and its author, please visit StorytellingforVR.com

    Crafting Stories for Virtual Reality

    Автор: Bosworth
    Название: Crafting Stories for Virtual Reality
    ISBN: 1138296716 ISBN-13(EAN): 9781138296718
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 23734.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: We are witnessing a revolution in storytelling. Publications all over the world are increasingly using immersive storytelling — virtual reality, augmented reality and mixed reality — to tell compelling stories. The aim of this book is to distill the lessons learned thus far into a useful guide for reporters, filmmakers and writers interested in telling stories in this emerging medium. Examining ground-breaking work across industries, this text explains, in practical terms, how storytellers can create their own powerful immersive experiences as new media and platforms emerge.

    Virtual reality headsets - a theoretical and pragmatic approach

    Автор: Fuchs, Philippe
    Название: Virtual reality headsets - a theoretical and pragmatic approach
    ISBN: 0367888351 ISBN-13(EAN): 9780367888350
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 7961.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: Virtual reality allows a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances have led to new devices such as VR headsets or Head Mounted Displays. This book, a manual for both designers and users of virtual reality, presents the current state of knowledge on the use of VR headsets in the most comp

    Visualizing Dynamic Systems: Volumetric and Holographic Display

    Автор: Haghanikar Mojgan
    Название: Visualizing Dynamic Systems: Volumetric and Holographic Display
    ISBN: 1636391370 ISBN-13(EAN): 9781636391373
    Издательство: Mare Nostrum (Eurospan)
    Рейтинг:
    Цена: 5683.00 р.
    Наличие на складе: Поставка под заказ.

    Описание:

    This book is aimed to help instructional designers, science game designers, science faculty, lab designers, and content developers in designing interactive learning experiences using emerging technologies and cyberlearning. The proposed solutions are for undergraduate and graduate scientific communication, engineering courses, scientific research communication, and workforce training.

    Reviewing across the science education literature reveals various aspects of unresolved challenges or inabilities in the visualization of scientific concepts. Visuospatial thinking is the fundamental part of learning sciences; however, promoting spatial thinking has not been emphasized enough in the educational system (Hegarty, 2014). Cognitive scientists distinguish between the multiple aspects of spatial ability and stresse that various problems or disciplines require different types of spatial skills. For example, the spatial ability to visualize anatomy cross-sections is significantly associated with mental rotation skills. The same is true for physical problems that often deal with spatial representations. However, most of the physics problems are marked by dynamicity, and visualizing dynamicity is inferred by the integrations of different participating components in the system. Therefore, what is needed for learning dynamicity is visualizing the mental animation of static episodes.

    This book is a leap into designing framework for using mixed reality (XR) technologies and cyberlearning in communicating advanced scientific concepts. The intention is to flesh out the cognitive infrastructure and visuospatial demands of complex systems and compare them in various contexts and disciplines. The practical implementation of emerging technology can be achieved by foreseeing each XR technology's affordances and mapping those out to the cognitive infrastructure and visuospatial demands of the content under development.


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