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Blender Foundations, Hess, Roland


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Цена: 7961.00р.
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Добавить в корзину
в Мои желания

Автор: Hess, Roland
Название:  Blender Foundations
ISBN: 9780240814308
Издательство: Taylor&Francis
Классификация:

ISBN-10: 0240814304
Обложка/Формат: Paperback
Страницы: 404
Вес: 0.88 кг.
Дата издания: 15.07.2010
Язык: English
Иллюстрации: 5 tables, color; 478 halftones, color
Размер: 231 x 192 x 25
Читательская аудитория: Professional & vocational
Подзаголовок: The essential guide to learning blender 2.5
Рейтинг:
Поставляется из: Европейский союз


Blender 2D Animation: The Complete Guide to the Grease Pencil

Автор: Blain John M.
Название: Blender 2D Animation: The Complete Guide to the Grease Pencil
ISBN: 1032110341 ISBN-13(EAN): 9781032110349
Издательство: Taylor&Francis
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Цена: 17609.00 р.
Наличие на складе: Нет в наличии.

Описание: Blender 2D Animation: The Complete Guide to the Grease Pencil describes how to access the Grease Pencil component in Blender and create 2D Animation within the Blender 3D environment. It is assumed that the reader has no previous knowledge of the Blender program and treats 2D Animation using the Grease Pencil as a stand alone application.

Blender 3D Incredible Machines

Автор: Kuhn Christopher
Название: Blender 3D Incredible Machines
ISBN: 1785282018 ISBN-13(EAN): 9781785282010
Издательство: Неизвестно
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Цена: 11769.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Design, model, and texture complex mechanical objects in Blender


Key Features:

- Develop realistic and awesome machines for your 3D projects and animation films

- Gain the ability to look at a piece of machinery in real life and then recreate it in Blender

- Develop a comprehensive skill set covering key aspects of mechanical modeling



Book Description:

Blender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders.

This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling.

After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering. We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously.

By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations.



What You Will Learn:

- Reacquaint yourself with Blender's modeling toolset

- Practice fundamental skills that are applicable to a range of modeling projects

- Know when and where to use various types of geometry-something that saves time in one instance will pose significant problems in another

- Think ahead and plan your project out to significantly improve both quality and efficiency

- Create models for freestyle use

- Overcome challenging modeling problems

- Create customized game models that can easily be exported to other formats. This is one of the most popular uses of Blender, and the results can be incorporated into game design!

- Get comfortable with the start-to-finish process to create any type of hard surface model



Who this book is for:

This book is intended for consumers and hobbyists who are existing users of Blender 3D want to expand their capabilities by diving into machine modeling with Blender 3D. You are expected to have experience with basic Blender operations.

`The Complete Guide to Blender Graphics` and `Blender 2D Animation`

Автор: Blain, John M.
Название: `The Complete Guide to Blender Graphics` and `Blender 2D Animation`
ISBN: 1032331151 ISBN-13(EAN): 9781032331157
Издательство: Taylor&Francis
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Цена: 13014.00 р.
Наличие на складе: Нет в наличии.

Complete guide to blender graphics

Автор: Blain, John M. (toormina, New South Wales, Australia)
Название: Complete guide to blender graphics
ISBN: 0367536196 ISBN-13(EAN): 9780367536190
Издательство: Taylor&Francis
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Цена: 9033.00 р.
Наличие на складе: Нет в наличии.

Описание: Blender is a free Open Source 3D Computer Modeling and Animation Suite incorporating - Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment.

The Blender Python API

Автор: Chris Conlan
Название: The Blender Python API
ISBN: 1484228014 ISBN-13(EAN): 9781484228012
Издательство: Springer
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Цена: 4634.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Blender is a popular open source 3D modeling software. Using the Python API is difficult due to its complex object hierarchy and vast documentation. This book clearly explains the interface, familiarizing data structures and low-level concepts in both modeling and rendering with special attention given to optimizing procedurally generated models.

Blender Compositing and Post Processing

Автор: Vepakomma Mythravarun
Название: Blender Compositing and Post Processing
ISBN: 1782161120 ISBN-13(EAN): 9781782161127
Издательство: Неизвестно
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Цена: 7539.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Blender for Visual Effects

Автор: Vila, Sam
Название: Blender for Visual Effects
ISBN: 1498724507 ISBN-13(EAN): 9781498724500
Издательство: Taylor&Francis
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Цена: 7348.00 р.
Наличие на складе: Нет в наличии.

Taking Blender to the Next Level: Implement advanced workflows such as geometry nodes, simulations, and motion tracking for Blender production pipelin

Автор: Lotter Ruan
Название: Taking Blender to the Next Level: Implement advanced workflows such as geometry nodes, simulations, and motion tracking for Blender production pipelin
ISBN: 1803233567 ISBN-13(EAN): 9781803233567
Издательство: Неизвестно
Рейтинг:
Цена: 15447.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

A comprehensive guide with key images printed in color to learning motion graphics, character modeling and rigging, creating dynamic hair and clothes, 3D scanning using photogrammetry, and more


Key Features:

  • Learn how to use geometry nodes to create motion graphics and dynamic scenes
  • Understand organic 3D modeling and how to create and animate your own 3D characters
  • Use physics simulations to create clothing and hair for characters that interact with forces like wind


Book Description:

If you're ready to start exploring the more advanced workflows and processes in Blender to create intricate 3D models, then Taking Blender to the Next Level is for you.

This book focuses on a few different VFX-related workflows such as geometry nodes, organic modeling, 3D camera tracking, photogrammetry, sculpting, compositing, and physics simulations. You'll learn how to use geometry nodes to create dynamic motion graphic scenes as well as perform 3D scanning of real-world objects using photogrammetry. You'll also find out how to model, rig, and animate your own 3D characters from scratch. Next, you'll progress to using simulations to break objects apart and then use cloth and hair simulations to add realism to your 3D creations. Finally, you'll go over the final render settings and export your 3D animation masterpiece as a video.

By the end of this Blender book, you'll be able to model your own 3D characters, objects, and landscapes; rig, animate, and texture your characters; 3D track live-action footage; and composite your 3D characters into live-action scenes.


What You Will Learn:

  • Use geometry nodes to quickly create complex 3D scenes and motion graphics renders
  • Create realistic textures using physically based rendering materials
  • 3D scan real-life objects using a normal camera and clean up the model using Blender
  • Understand how to model, rig, and animate your own 3D characters
  • Use rigid body simulations to create dynamic scenes
  • Understand how to perform 3D tracking within Blender
  • Become well-versed with compositing 3D renders into live-action footage


Who this book is for:

This Blender 3D book is for 3D modelers, texture artists, character and technical animators, matchmove artists, compositors, and anyone interested in learning advanced concepts in Blender. Motion graphics artists will also benefit from this book. A solid understanding of 3D concepts and the Blender UI is needed to grasp the concepts present in this book.

Blender 2.5 Materials and Textures Cookbook

Автор: Litster Colin
Название: Blender 2.5 Materials and Textures Cookbook
ISBN: 1849512884 ISBN-13(EAN): 9781849512886
Издательство: Неизвестно
Рейтинг:
Цена: 9378.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Blender for Video Production Quick Start Guide

Автор: Brito Allan
Название: Blender for Video Production Quick Start Guide
ISBN: 1789804957 ISBN-13(EAN): 9781789804959
Издательство: Неизвестно
Рейтинг:
Цена: 6435.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: One of the critical components of any workflow related to video production is a reliable tool to create and edit media like video and audio. In most cases, you will find video producers using software that can only cut and mount video in a "traditional" way. What if you could use a software that offers not only options to edit and cut video, ...

The Complete Guide to Blender Graphics

Автор: Blain, John M.
Название: The Complete Guide to Blender Graphics
ISBN: 1032510609 ISBN-13(EAN): 9781032510606
Издательство: Taylor&Francis
Рейтинг:
Цена: 9033.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Sculpting the Blender Way: Explore Blender`s 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush

Автор: Greer Xury
Название: Sculpting the Blender Way: Explore Blender`s 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush
ISBN: 1801073872 ISBN-13(EAN): 9781801073875
Издательство: Неизвестно
Рейтинг:
Цена: 9194.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Sculpting is an artist-friendly approach to 3D modeling that focuses on the use of brushes instead of technical knowledge. This book will teach you everything you need to know about Blender`s core sculpting workflows, how to customize and use brushes, and how to create sculptures with this amazing free 3D software.


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