Контакты/Проезд  Доставка и Оплата Помощь/Возврат
История
  +7(495) 980-12-10
  пн-пт: 10-18 сб,вс: 11-18
  shop@logobook.ru
   
    Поиск книг                    Поиск по списку ISBN Расширенный поиск    
Найти
  Зарубежные издательства Российские издательства  
Авторы | Каталог книг | Издательства | Новинки | Учебная литература | Акции | Хиты | |
 

Ancient Greece and Rome in Videogames: Representation, Play, Transmedia, Ross Clare


Варианты приобретения
Цена: 5780.00р.
Кол-во:
Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Америка: Есть  
При оформлении заказа до: 2026-05-14
Ориентировочная дата поставки: Июнь
При условии наличия книги у поставщика.

Добавить в корзину
в Мои желания

Автор: Ross Clare
Название:  Ancient Greece and Rome in Videogames: Representation, Play, Transmedia
ISBN: 9781350194113
Издательство: Bloomsbury Academic
Классификация:


ISBN-10: 1350194115
Обложка/Формат: Paperback
Страницы: 240
Вес: 0.45 кг.
Дата издания: 26.01.2023
Серия: Imagines вђ“ classical receptions in the visual and performing arts
Язык: English
Иллюстрации: 25 bw illus
Размер: 234 x 156 x 25
Ключевые слова: Ancient history: to c 500 CE,Computer games / online games: strategy guides,Electronic, holographic & video art, GAMES & ACTIVITIES / Video & Mobile,HISTORY / Ancient / General,LITERARY CRITICISM / Ancient & Classical
Подзаголовок: Representation, play, transmedia
Рейтинг:
Поставляется из: Англии
Описание: This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just as representations, but as functional interactive products that require the player to interpret, communicate with and alter them. Tracking the movement of such concepts across different media, the study builds an interconnected picture of antiquity in video games within a wider transmedial environment. Ancient Greece and Rome in Videogames presents a wide array of games from several different genres, ranging from the blood-spilling violence of god-killing and gladiatorial combat to meticulous strategizing over virtual Roman Empires and often bizarre adventures in pseudo-ancient places. Readers encounter instances in which players become intimately engaged with the “epic mode” of spectacle in God of War, moments of negotiation with colonised lands in Rome: Total War and Imperium Romanum, and multi-layered narratives rich with ancient traditions in games such as Eleusis and Salammbo. The case study approach draws on close analysis of outstanding examples of the genre to uncover how both representation and gameplay function in such “ancient games”.


Player and Avatar: The Affective Potential of Videogames

Автор: David Owen
Название: Player and Avatar: The Affective Potential of Videogames
ISBN: 1476667195 ISBN-13(EAN): 9781476667195
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 6653.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Explores concepts central to the design and enjoyment of video games, including affect, immersion, liveness, presence, agency, narrative, ideology and the player`s virtual surrogate - the avatar. Gamer and avatar are analysed as a cybernetic coupling whose dynamics suggest a fulfilment of dramatist Atonin Artaud`s vision of the "body without organs".

Aesthetics of videogames

Название: Aesthetics of videogames
ISBN: 1138629588 ISBN-13(EAN): 9781138629585
Издательство: Taylor&Francis
Рейтинг:
Цена: 23734.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. As a burgeoning medium of artistic expression, videogames raise entirely new aesthetic concerns, particularly concerning their ontology, interactivity, and aesthetic value.

How to Do Things with Videogames

Автор: Bogost Ian
Название: How to Do Things with Videogames
ISBN: 081667647X ISBN-13(EAN): 9780816676477
Издательство: Marston Book Services
Рейтинг:
Цена: 2968.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: A fresh look at computer games as a mature mass medium with unlimited potential for cultural transformation

Videogames and agency

Автор: Bodi, Bettina (de Montfort University, Uk)
Название: Videogames and agency
ISBN: 1032288477 ISBN-13(EAN): 9781032288475
Издательство: Taylor&Francis
Рейтинг:
Цена: 5358.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Videogames and Agency explores the trend in videogames and their marketing to offer a player higher volumes, or even more distinct kinds, of player freedom. The book offers a new conceptual framework that helps us understand how this freedom to act is discussed by designers, and how that in turn reflects in their design principles.


ООО "Логосфера " Тел:+7(495) 980-12-10 www.logobook.ru
   В Контакте     В Контакте Мед  Мобильная версия