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The Knights Templar in Popular Culture: Films, Video Games and Fan Tourism, Masters Patrick


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Автор: Masters Patrick
Название:  The Knights Templar in Popular Culture: Films, Video Games and Fan Tourism
ISBN: 9781476681979
Издательство: Mare Nostrum (Eurospan)
Классификация:




ISBN-10: 147668197X
Обложка/Формат: Paperback
Страницы: 277
Вес: 0.32 кг.
Дата издания: 30.03.2022
Серия: Sociology
Язык: English
Размер: 254 x 178 x 15
Читательская аудитория: General (us: trade)
Ключевые слова: Films, cinema,Indoor games,Literature: history & criticism,Medieval history,Popular culture, SOCIAL SCIENCE / Popular Culture
Подзаголовок: Films, video games and fan tourism
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Поставляется из: Англии
Описание: From Parzival to The Da Vinci Code and Assassin`s Creed, the Knights Templar have captivated artists and audiences for centuries. This study explores why these warrior monks remain prominent in popular culture, how history influenced the myth, and how the myth has influenced literature, film and video games.


Cinema of sofia coppola

Автор: Ferriss, Professor Suzanne (nova Southeastern University, Usa)
Название: Cinema of sofia coppola
ISBN: 1350178071 ISBN-13(EAN): 9781350178076
Издательство: Bloomsbury Academic
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Цена: 5202.00 р. 5780.00 -10%
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Описание: The Cinema of Sofia Coppola provides the first comprehensive analysis of Coppola’s oeuvre that situates her work broadly in relation to contemporary artistic, social and cultural currents. Suzanne Ferriss considers the central role of fashion - in its various manifestations - to Coppola’s films, exploring fashion’s primacy in every cinematic dimension: in film narrative; production, costume and sound design; cinematography; marketing, distribution and auteur branding. She also explores the theme of celebrity, including Coppola’s own director-star persona, and argues that Coppola’s auteur status rests on an original and distinct visual style, derived from the filmmaker’s complex engagement with photography and painting. Ferriss analyzes each of Coppola’s six films, categorizing them in two groups: films where fashion commands attention (Marie Antoinette, The Beguiled and The Bling Ring) and those where clothing and material goods do not stand out ostentatiously, but are essential in establishing characters’ identities and relationships (The Virgin Suicides, Lost in Translation and Somewhere). Throughout, Ferriss draws on approaches from scholarship on fashion, film, visual culture, art history, celebrity and material culture to capture the complexities of Coppola’s engagement with fashion, culture and celebrity. The Cinema of Sofia Coppola is beautifully illustrated with color images from her films, as well as artworks and advertising artefacts.

Aardman Animations: Beyond Stop-Motion

Автор: Annabelle Honess Roe
Название: Aardman Animations: Beyond Stop-Motion
ISBN: 1350194948 ISBN-13(EAN): 9781350194946
Издательство: Bloomsbury Academic
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Цена: 6165.00 р.
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Описание: The Bristol-based animation company Aardman is best known for its most famous creations Wallace and Gromit and Shaun the Sheep. But despite the quintessentially British aesthetic and tone of its movies, this very British studio continues to enjoy international box office success with movies such as Shaun the Sheep Movie, Flushed Away and Wallace and Gromit: Curse of the Were-Rabbit. Aardman has always been closely linked with one of its key animators, Nick Park, and its stop motion, Plasticine-modelled family films, but it has more recently begun to experiment with modern digital filmmaking effects that either emulate ‘Claymation’ methods or form a hybrid animation style. This unique volume brings together leading film and animation scholars with children’s media/animation professionals to explore the production practices behind Aardman's creativity, its history from its early shorts to contemporary hits, how its films fit within traditions of British animation, social realism and fantasy cinema, the key personalities who have formed its ethos, its representations of ‘British-ness’ on screen and the implications of traditional animation methods in a digital era.

The Story of British Animation

Автор: Jez Stewart
Название: The Story of British Animation
ISBN: 1911239651 ISBN-13(EAN): 9781911239659
Издательство: Bloomsbury Academic
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Цена: 5009.00 р.
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Описание:

Richly illustrated with unique material from the BFI archive, The Story of British Animation is the first authoritative account of the history, art and industry of animation in Britain, covering everything from the origins of animation at the end of the Victorian era to the 21st century's pioneering digital techniques.

Jez Stewart tells the story of this extraordinarily fertile area of British film, from the first experiments with stop-motion to contemporary viral videos on YouTube. Animation boomed during WWI and faltered during the 1930s, when creatives turned their hands to advertising and sponsored films for survival, but there was a flourishing encouraged by the GPO Film Unit, which commissioned films by visionary artists like Len Lye, Norman McLaren and Lotte Reiniger that were then shown in cinemas. Stewart highlights the integral role of women in the industry, the crucial boost delivered by the arrival of Channel 4 in 1982, the recent evolution of animation online and much more.

The book also features focused 'close up' analyses of key animators, studios and classic films, such as Anson Dyer's Animal Farm (1954), Britain's second animated feature Yellow Submarine (1968), the children's classic Watership Down (1978) and the creations of Aardman Animations.

Slave Revolt on Screen: The Haitian Revolution in Film and Video Games

Автор: Alyssa Goldstein Sepinwall
Название: Slave Revolt on Screen: The Haitian Revolution in Film and Video Games
ISBN: 1496833112 ISBN-13(EAN): 9781496833112
Издательство: Mare Nostrum (Eurospan)
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Цена: 3762.00 р.
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Описание: In Slave Revolt on Screen: The Haitian Revolution in Film and Video Games author Alyssa Goldstein Sepinwall analyzes how films and video games from around the world have depicted slave revolt, focusing on the Haitian Revolution (1791-1804). This event, the first successful revolution by enslaved people in modern history, sent shock waves throughout the Atlantic World. Regardless of its historical significance however, this revolution has become less well-known-and appears less often on screen-than most other revolutions; its story, involving enslaved Africans liberating themselves through violence, does not match the suffering-slaves-waiting-for-a-white-hero genre that pervades Hollywood treatments of Black history. Despite Hollywood's near-silence on this event, some films on the Revolution do exist-from directors in Haiti, the US, France, and elsewhere. Slave Revolt on Screen offers the first-ever comprehensive analysis of Haitian Revolution cinema, including completed films and planned projects that were never made. In addition to studying cinema, this book also breaks ground in examining video games, a pop-culture form long neglected by historians. Sepinwall scrutinizes video game depictions of Haitian slave revolt that appear in games like the Assassin's Creed series that have reached millions more players than comparable films. In analyzing films and games on the revolution, Slave Revolt on Screen calls attention to the ways that economic legacies of slavery and colonialism warp pop-culture portrayals of the past and leave audiences with distorted understandings.

Slave Revolt on Screen: The Haitian Revolution in Film and Video Games

Автор: Alyssa Goldstein Sepinwall
Название: Slave Revolt on Screen: The Haitian Revolution in Film and Video Games
ISBN: 1496833104 ISBN-13(EAN): 9781496833105
Издательство: Mare Nostrum (Eurospan)
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Цена: 13794.00 р.
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Описание: In Slave Revolt on Screen: The Haitian Revolution in Film and Video Games author Alyssa Goldstein Sepinwall analyzes how films and video games from around the world have depicted slave revolt, focusing on the Haitian Revolution (1791-1804). This event, the first successful revolution by enslaved people in modern history, sent shock waves throughout the Atlantic World. Regardless of its historical significance however, this revolution has become less well-known-and appears less often on screen-than most other revolutions; its story, involving enslaved Africans liberating themselves through violence, does not match the suffering-slaves-waiting-for-a-white-hero genre that pervades Hollywood treatments of Black history. Despite Hollywood's near-silence on this event, some films on the Revolution do exist-from directors in Haiti, the US, France, and elsewhere. Slave Revolt on Screen offers the first-ever comprehensive analysis of Haitian Revolution cinema, including completed films and planned projects that were never made. In addition to studying cinema, this book also breaks ground in examining video games, a pop-culture form long neglected by historians. Sepinwall scrutinizes video game depictions of Haitian slave revolt that appear in games like the Assassin's Creed series that have reached millions more players than comparable films. In analyzing films and games on the revolution, Slave Revolt on Screen calls attention to the ways that economic legacies of slavery and colonialism warp pop-culture portrayals of the past and leave audiences with distorted understandings.

Fan sites

Автор: Waysdorf, Abby S.
Название: Fan sites
ISBN: 1609387929 ISBN-13(EAN): 9781609387921
Издательство: Mare Nostrum (Eurospan)
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Цена: 5821.00 р.
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Описание: What is the appeal of film tourism, and what can its rise tell us about contemporary fandom? Fan Sites explores why and how we experience film and television-related places, and what the growth of this practice means for contemporary fandom.

Time Travel in Popular Media: Essays on Film

Автор: Jones Matthew, Ormrod Joan
Название: Time Travel in Popular Media: Essays on Film
ISBN: 0786478071 ISBN-13(EAN): 9780786478071
Издательство: Mare Nostrum (Eurospan)
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Цена: 5821.00 р.
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Описание: Something has happened to time. In recent years the media have produced numerous films, television series, comic books, graphic novels and videogames that bend, shatter and rebuild the clock. What caused this fascination with time travel? This book explores time travel narratives within their cultural, historical and philosophical contexts.

Beyond the Sea: Navigating Bioshock

Автор: Parker Felan, Aldred Jessica
Название: Beyond the Sea: Navigating Bioshock
ISBN: 077355498X ISBN-13(EAN): 9780773554986
Издательство: Mare Nostrum (Eurospan)
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Цена: 5010.00 р.
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Описание: The Bioshock series looms large in the industry and culture of video games for its ambitious incorporation of high-minded philosophical questions and retro-futuristic aesthetics into the ultraviolent first-person shooter genre. Beyond the Sea marks ten years since the release of the original game with an interdisciplinary collection of essays on Bioshock, Bioshock 2, and Bioshock Infinite. Simultaneously lauded as landmarks in the artistic growth of the medium and criticized for their compromised vision and politics, the Bioshock games have been the subject of significant scholarly and critical discussion. Moving past well-trodden debates, Beyond the Sea broadens the conversation by putting video games in dialogue with a diverse range of other disciplines and cultural forms, from parenting psychology to post-humanism, from Thomas Pynchon to German expressionist cinema. Offering bold new perspectives on a canonical series, Beyond the Sea is a timely contribution to our understanding of the aesthetics, the industry, and the culture of video games. Contributors include Daniel Ante-Contreras (Miracosta), Luke Arnott (Western Ontario), Betsy Brey (Waterloo), Patrick Brown (Iowa), Michael Fuchs (Graz), Jamie Henthorn (Catawba), Brendan Keogh (Queensland), Cameron Kunzelman (Georgia), Cody Mejeur (Michigan State), Matthew Thomas Payne (Notre Dame), Gareth Schott (Waikato), Karen Schrier (Marist), Sarah Stang (York/Ryerson), Sarah Thorne (Carleton), John Vanderhoef (California State, Dominguez Hills), Matthew Wysocki (Flagler), Jordan R. Youngblood (Eastern Connecticut State), and Sarah Zaidan (Emerson).

Aardman animations

Название: Aardman animations
ISBN: 1350114553 ISBN-13(EAN): 9781350114555
Издательство: Bloomsbury Academic
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Цена: 19272.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: The Bristol-based animation company Aardman is best known for its most famous creations Wallace and Gromit and Shaun the Sheep. But despite the quintessentially British aesthetic and tone of its movies, this very British studio continues to enjoy international box office success with movies such as Shaun the Sheep Movie, Flushed Away and Wallace and Gromit: Curse of the Were-Rabbit. Aardman has always been closely linked with one of its key animators, Nick Park, and its stop motion, Plasticine-modelled family films, but it has more recently begun to experiment with modern digital filmmaking effects that either emulate ‘Claymation’ methods or form a hybrid animation style. This unique volume brings together leading film and animation scholars with children’s media/animation professionals to explore the production practices behind Aardman's creativity, its history from its early shorts to contemporary hits, how its films fit within traditions of British animation, social realism and fantasy cinema, the key personalities who have formed its ethos, its representations of ‘British-ness’ on screen and the implications of traditional animation methods in a digital era.

Red Dead Redemption: History, Myth, and Violence in the Video Game West

Автор: Esther Wright, John Wills
Название: Red Dead Redemption: History, Myth, and Violence in the Video Game West
ISBN: 0806191929 ISBN-13(EAN): 9780806191928
Издательство: Mare Nostrum (Eurospan)
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Цена: 8151.00 р.
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Описание: While the Western was dying a slow death across the cultural landscape, it was blazing back to life as a video game in the early twenty-first century. Rockstar Games’ Red Dead franchise, beginning with Red Dead Revolver in 2004, has grown into one of the most critically acclaimed video game franchises of the twenty-first century. Red Dead Redemption: History, Myth, and Violence in the Video Game West offers a critical, interdisciplinary look at this cultural phenomenon at the intersection of game studies and American history.

Drawing on game studies, western history, American studies, and cultural studies, the authors train a wide-ranging, deeply informed analytic perspective on the Red Dead franchise—from its earliest incarnation to the latest, Red Dead Redemption 2 (2018). Their intersecting chapters put the series in the context of American history, culture, and contemporary media, with inquiries into issues of authenticity, realism, the meaning of play and commercial promotion, and the relationship between the game and the wider cultural iterations of the classic Western. The contributors also delve into the role the series’ development has played in recent debates around working conditions in the gaming industry and gaming culture.

In its redeployment and reinvention of the Western’s myth and memes, the Red Dead franchise speaks to broader aspects of American culture—the hold of the frontier myth and the “Wild West” over the popular imagination, the role of gun culture in society, depictions of gender and ethnicity in mass media, and the increasing allure of digital escapism—all of which come in for scrutiny here, making this volume a vital, sweeping, and deeply revealing cultural intervention.

You Are Tearing Me Apart, Lisa!: The Year`s Work on <i>The Room</i>, the Worst Movie Ever Made

Автор: Adam M. Rosen
Название: You Are Tearing Me Apart, Lisa!: The Year`s Work on The Room, the Worst Movie Ever Made
ISBN: 0253062713 ISBN-13(EAN): 9780253062710
Издательство: Mare Nostrum (Eurospan)
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Цена: 8151.00 р.
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Описание: When released in 2003, The Room, an obscure, self-financed relationship drama by an eccentric self-taught filmmaker named Tommy Wiseau, should have been completely forgotten. Yet nearly two decades later, "the worst movie ever made"—as many a critic would have it—has become the most popular cult film since The Rocky Horror Picture Show.

In You Are Tearing Me Apart, Lisa!, contributors explore this priceless cultural artifact, offering fans and film buffs critical insight into the movie's various meanings, historical context, and place in the cult canon. Even if by complete accident, The Room touches on many issues of modern concern, including sincerity, authenticity, badness, artistic value, gender relations, Americanness, Hollywood conventions, masculinity, and even the meaning of life.
Revealing the timeless, infamous power of Wiseau's The Room, You Are Tearing Me Apart, Lisa! is a deeply entertaining deconstruction of an original work of all-American failure.

You Are Tearing Me Apart, Lisa!: The Year`s Work on <i>The Room</i>, the Worst Movie Ever Made

Автор: Adam M. Rosen
Название: You Are Tearing Me Apart, Lisa!: The Year`s Work on The Room, the Worst Movie Ever Made
ISBN: 0253062721 ISBN-13(EAN): 9780253062727
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 2759.00 р.
Наличие на складе: Поставка под заказ.

Описание: When released in 2003, The Room, an obscure, self-financed relationship drama by an eccentric self-taught filmmaker named Tommy Wiseau, should have been completely forgotten. Yet nearly two decades later, "the worst movie ever made"—as many a critic would have it—has become the most popular cult film since The Rocky Horror Picture Show.

In You Are Tearing Me Apart, Lisa!, contributors explore this priceless cultural artifact, offering fans and film buffs critical insight into the movie's various meanings, historical context, and place in the cult canon. Even if by complete accident, The Room touches on many issues of modern concern, including sincerity, authenticity, badness, artistic value, gender relations, Americanness, Hollywood conventions, masculinity, and even the meaning of life.
Revealing the timeless, infamous power of Wiseau's The Room, You Are Tearing Me Apart, Lisa! is a deeply entertaining deconstruction of an original work of all-American failure.


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