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Computers for Seniors for Dummies, Wempen Faithe


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Цена: 3483.00р.
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Автор: Wempen Faithe
Название:  Computers for Seniors for Dummies
ISBN: 9781119849605
Издательство: Wiley
Классификация:

ISBN-10: 1119849608
Обложка/Формат: Paperback
Страницы: 416
Вес: 0.54 кг.
Дата издания: 29.12.2021
Язык: English
Издание: 6 ed
Размер: 23.11 x 18.54 x 2.54 cm
Читательская аудитория: Professional & vocational
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Англии
Описание: Endometriosis is a complex gynecological disorder with multifactorial etiology.It is an estrogen-dependent disorder that occurs in 6-10% of women in the general population and in 35-50% of women with pain and/or infertility. This book aims to discuss different aspects from basic to advanced levels, in turn exploring this benign but chronic disease.


      Новое издание
Computers for seniors for dummies

Автор: Wempen, Faithe (computer Support Technician And Trainer)
Название: Computers for seniors for dummies
ISBN: 1394278314 ISBN-13(EAN): 9781394278312
Издательство: Wiley
Цена: 3008.00 р.
Наличие на складе: Есть у поставщикаПоставка под заказ.

      Старое издание

Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook

Автор: Parr Peter
Название: Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook
ISBN: 1350087092 ISBN-13(EAN): 9781350087095
Издательство: Bloomsbury Academic
Цена: 7514.00 р.
Наличие на складе: Заказано в издательстве.

Описание:

Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques.

With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.

The FORCE Companion: Quick Tips and Tricks

Автор: Mike Mattesi, Swendly Benilia
Название: The FORCE Companion: Quick Tips and Tricks
ISBN: 1138341746 ISBN-13(EAN): 9781138341746
Издательство: Taylor&Francis
Рейтинг:
Цена: 6123.00 р.
Наличие на складе: Нет в наличии.

Описание: Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dynamism and energy! This book is an excellent companion to the FORCE brand as it delivers hundreds of FORCE drawings with succinct notations, approved by Mike Mattesi, about improving your FORCE drawing skills.

The Emperor`s New Mind: Concerning Computers, Minds, and the Laws of Physics

Автор: Penrose Roger
Название: The Emperor`s New Mind: Concerning Computers, Minds, and the Laws of Physics
ISBN: 0198784929 ISBN-13(EAN): 9780198784920
Издательство: Oxford Academ
Рейтинг:
Цена: 2386.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: In his bestselling work of popular science, Sir Roger Penrose takes us on a fascinating tour through the basic principles of physics, cosmology, mathematics, and philosophy to show that human thinking can never be emulated by a machine.

Lighting for Animation

Автор: Katatikarn Jasmine
Название: Lighting for Animation
ISBN: 1138018678 ISBN-13(EAN): 9781138018679
Издательство: Taylor&Francis
Рейтинг:
Цена: 7654.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you'll find in-depth instruction on:

 

- Creating mood and storytelling through lighting

- Using light to create visual shaping

- Directing the viewer's eye with light and color

- Gathering and utilizing reference images

- Successfully lighting and rendering workflows

- Render layers and how they can be used most effectively

- Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence

- Material properties and their work with lighting

- Compositing techniques essential for a lighter

- A guide on how to start your career and achieve success as a lighting artist

 

This book is not designed to teach software packages--there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs.  That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful. 

Key Features

  • Stunning examples from a variety of films serve to inspire and inform your creative choices.

  • Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press.

  • Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.
Prepare To Board Creating Story & C

Автор: Beiman
Название: Prepare To Board Creating Story & C
ISBN: 1498797008 ISBN-13(EAN): 9781498797009
Издательство: Taylor&Francis
Рейтинг:
Цена: 7654.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the third edition is an invaluable resource for both beginner and intermediate artists.

Key Features

  • Adapt key techniques, tips and tricks of experienced character designers and storyboard artists with 30 years of experience to your film, television and animation projects.
  • Save time and money with workflow solutions and avoid common mistakes and problems with troubleshooting tips.
  • Implement creative solutions for your own projects with this invaluable resource for beginner and intermediate artists with examples of what a good storyboard and character design should look like and example of poorly designed storyboards. and tricks.
  • Further your artistic skill development with an interactive, companion website which will includes video tutorials, examples of animatics and good and bad pitching techniques.
  • Lift-the-flap Computers and Coding

    Автор: Rosie Dickins
    Название: Lift-the-flap Computers and Coding
    ISBN: 1409591514 ISBN-13(EAN): 9781409591511
    Издательство: Usborne
    Рейтинг:
    Цена: 1559.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: An interactive introduction to information and communication technology, which explains what goes on inside computers and what makes them do what they do. With lots of flaps to lift and look beneath, fact-hungry children will devour the fascinating data contained in this bright and engaging non-fiction book.

    Game Engine Architecture 3E

    Автор: Gregory
    Название: Game Engine Architecture 3E
    ISBN: 1138035459 ISBN-13(EAN): 9781138035454
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 12707.00 р.
    Наличие на складе: Нет в наличии.

    Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.

    The theory of quantum information

    Автор: Watrous, John (university Of Waterloo, Ontario)
    Название: The theory of quantum information
    ISBN: 1107180562 ISBN-13(EAN): 9781107180567
    Издательство: Cambridge Academ
    Рейтинг:
    Цена: 11563.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: Intended for graduate students and researchers, this book presents a formal development of the mathematical theory of quantum information. Largely self-contained, with clear proofs and a wide range of exercises, it will help the reader grasp the fundamental facts and techniques that form the mathematical foundations of the subject.

    The Art Of Game Design A Book Of Le

    Автор: Schell
    Название: The Art Of Game Design A Book Of Le
    ISBN: 1138632058 ISBN-13(EAN): 9781138632059
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 9186.00 р.
    Наличие на складе: Нет в наличии.

    Описание: Written by one of the world`s top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games.

    Production Pipeline Fundamentals for Film and Games

    Автор: Dunlop
    Название: Production Pipeline Fundamentals for Film and Games
    ISBN: 0415812291 ISBN-13(EAN): 9780415812290
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 8114.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: Learn how to design an efficient, flexible pipeline to create a successful product; whether you are producing a cutting-edge video game or an animated film, a solid pipeline will arm you against lost time and wasted money.

    Game Narrative Toolbox

    Автор: Heussner Tobias
    Название: Game Narrative Toolbox
    ISBN: 1138787086 ISBN-13(EAN): 9781138787087
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 5970.00 р.
    Наличие на складе: Нет в наличии.

    Описание: Learn how to create compelling game storylines. Four experiencednarrative designers from different genres of game developmenthave banded together tocreate this all-inclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept to final testing, The Game Narrative Toolboxwalks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing onreal experiences, authors Tobias Heussner, Toiya Finley,Ann Lemay, and Jennifer Hepler provideinvaluable advice for writing compelling player-centered stories and effective dialogue trees in orderto help readers make the switch from prose- or screen- writing to interactive. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects. This first installment of Focal Press's Game Design Workshops series is a must-have for individuals looking to create captivating storylines for games.

    Game Anim

    Автор: Cooper
    Название: Game Anim
    ISBN: 1138094870 ISBN-13(EAN): 9781138094871
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 6583.00 р.
    Наличие на складе: Нет в наличии.

    Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.


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