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Digital Anatomy: Applications of Virtual, Mixed and Augmented Reality, Uhl Jean-Franзois, Jorge Joaquim, Lopes Daniel Simхes


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Автор: Uhl Jean-Franзois, Jorge Joaquim, Lopes Daniel Simхes
Название:  Digital Anatomy: Applications of Virtual, Mixed and Augmented Reality
ISBN: 9783030619046
Издательство: Springer
Классификация:




ISBN-10: 3030619044
Обложка/Формат: Hardcover
Страницы: 385
Вес: 0.73 кг.
Дата издания: 02.07.2021
Язык: English
Размер: 23.39 x 15.60 x 2.24 cm
Ссылка на Издательство: Link
Поставляется из: Германии
Описание: This book offers readers fresh insights on applying Extended Reality to Digital Anatomy, a novel emerging discipline. Several chapters serve as practical manuals for students and trainers in anatomy to refresh or develop their Digital Anatomy skills.


The FORCE Companion: Quick Tips and Tricks

Автор: Mike Mattesi, Swendly Benilia
Название: The FORCE Companion: Quick Tips and Tricks
ISBN: 1138341746 ISBN-13(EAN): 9781138341746
Издательство: Taylor&Francis
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Цена: 6123.00 р.
Наличие на складе: Нет в наличии.

Описание: Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dynamism and energy! This book is an excellent companion to the FORCE brand as it delivers hundreds of FORCE drawings with succinct notations, approved by Mike Mattesi, about improving your FORCE drawing skills.

Multithreading for Visual Effects

Автор: Watt
Название: Multithreading for Visual Effects
ISBN: 1482243563 ISBN-13(EAN): 9781482243567
Издательство: Taylor&Francis
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Цена: 8252.00 р. 11789.00 -30%
Наличие на складе: Есть (1 шт.)
Описание:

Tackle the Challenges of Parallel Programming in the Visual Effects Industry

In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry's leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.

Diverse Solutions to Solve Performance Problems

After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work.

Game Engine Architecture 3E

Автор: Gregory
Название: Game Engine Architecture 3E
ISBN: 1138035459 ISBN-13(EAN): 9781138035454
Издательство: Taylor&Francis
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Цена: 12707.00 р.
Наличие на складе: Нет в наличии.

Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.

Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality

Автор: Randall Shumaker; Lackey Stephanie
Название: Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality
ISBN: 3319074636 ISBN-13(EAN): 9783319074634
Издательство: Springer
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Цена: 10122.00 р.
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Описание: The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences.

Virtual, Augmented and Mixed Reality: Systems and Applications

Автор: Randall Shumaker
Название: Virtual, Augmented and Mixed Reality: Systems and Applications
ISBN: 3642394191 ISBN-13(EAN): 9783642394195
Издательство: Springer
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Цена: 6097.00 р.
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Описание: Healthcare and medical applications.- Virtual and augmented environments for learning and education.- Business, industrial and military applications.- Culture and entertainment applications.

Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications: 12th International Conference, Vamr 2020, Held as Part of the 22nd Hc

Автор: Chen Jessie Y. C., Fragomeni Gino
Название: Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications: 12th International Conference, Vamr 2020, Held as Part of the 22nd Hc
ISBN: 303049697X ISBN-13(EAN): 9783030496975
Издательство: Springer
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Цена: 6097.00 р.
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Описание: The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark.

Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry

Автор: Chen
Название: Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry
ISBN: 3319915835 ISBN-13(EAN): 9783319915838
Издательство: Springer
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Цена: 6097.00 р.
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Описание:

Interaction, navigation, and visualization in VAMR; Embodiment, communication, and collaboration in VAMR; Education, training, and simulation; VAMR in psychotherapy, exercising, and health; Virtual reality for cultural heritage, entertainment, and games; Industrial and military applications.

Virtual, Augmented and Mixed Reality. Applications and Case Studies

Автор: Jessie Y.C. Chen; Gino Fragomeni
Название: Virtual, Augmented and Mixed Reality. Applications and Case Studies
ISBN: 3030215644 ISBN-13(EAN): 9783030215644
Издательство: Springer
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Цена: 10000.00 р.
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Описание: This two-volume set LNCS 11574 and 11575 constitutes the refereed proceedings of the 11th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 80 papers presented in this volume were organized in topical sections named: multimodal interaction in VR, rendering, layout, visualization and navigation, avatars, embodiment and empathy in VAMR, cognitive and health issues in VAMR, VAMR and robots, VAMR in learning, training and entertainment, VAMR in aviation, industry and the military.

Virtual and Augmented Reality Applications in Manufacturing

Автор: S.K. Ong; A.Y.C. Nee
Название: Virtual and Augmented Reality Applications in Manufacturing
ISBN: 1849969213 ISBN-13(EAN): 9781849969215
Издательство: Springer
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Цена: 31915.00 р.
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Описание: Written by experts from the world`s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.

Virtual Reality and Augmented Reality: Myths and R ealities

Автор: Arnaldi
Название: Virtual Reality and Augmented Reality: Myths and R ealities
ISBN: 1786301059 ISBN-13(EAN): 9781786301055
Издательство: Wiley
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Цена: 22643.00 р.
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Описание: Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience.

Digital Humanities And The Study Of Intermediality In Comparative Cultural Studies

Автор: T?t?sy De Zepetnek
Название: Digital Humanities And The Study Of Intermediality In Comparative Cultural Studies
ISBN: 1626710023 ISBN-13(EAN): 9781626710023
Издательство: Mare Nostrum (Eurospan)
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Цена: 6653.00 р.
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Описание: The study of intermediality explores the exchangeability of expressive means and aesthetic conventions between different art and media forms, a trend amplified and enabled by the digital age. It has become a powerful structuring concept in digital humanities, where traditional boundaries between disciplines as well as genres are being eroded. Contributors to this volume discuss the concepts of intermediality and digital humanities from a range of theoretical perspectives. While in the humanities, generally, there is continued focus on traditional textuality, this up-to-date collection demonstrates the explosive potential of new forms of hypermedia studies to transform our understanding of a range of genres.Contents: Literary Studies from Hermeneutics to Media Culture Studies; (Inter)mediality and the Study of Literature; Discourses and Models of Intermediality; Intermediality and Aesthetic Theory in Shklovsky's and Adorno's Thought; Intermediality, Translation, Comparative Literature, and World Literature; Making Sense of the Digital as Embodied Experience; The Metaphysics of Electronic Being; Video Games as Equipment for Living; Dialogue between Meaning Systems in Intermedial d104s; Intermediality and Human vs. Machine Translation; Intermediality, Rhetoric, and Pedagogy; Race and Gender Representations in Advertising in Cable Cartoon Programming; An Intermedial Reading of Paley's Sita Sings the Blues; Aesthetics, Nationalism, and the Image of Woman in Modern Indian Art; Towards a Multimodal Analysis of da Rimini's Dollspace; Intermedial Representations in Asian Macbeth-s; Innovation and Multimedia in the Poetry of cummings and Mayakovsky; Intermediality, Rewriting Histories, and Identities in French Rap; Intermediality as Cultural Literacy and Teaching the Graphic Novel; Comics and the Graphic Novel in Spain and Iberian Galicia; Qu(e)erying Comic Book Culture and Representations of Sexuality in Wonder Woman; Digital Media, 419, and the Politics of the Global Network; Media Icons of War and the Instrumentalization of Images in US-American Media; Political Deliberation and E-Participation in Policy-Making; Digital Humanities in Developed and Emerging Markets; Intermediality, Architecture, and the Politics of Urbanity; Intersubjectivity and Intermediality in the Work of Serra; Digital Humanities and a Case Study of (Inter)medial Participation; Bibliography for Work in Intermediality and Digital Humanities.

Level Design

Автор: Totten Christopher W.
Название: Level Design
ISBN: 1498745059 ISBN-13(EAN): 9781498745055
Издательство: Taylor&Francis
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Цена: 6889.00 р.
Наличие на складе: Нет в наличии.

Описание:

In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels - experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers.

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Key Features

  • Learn about the processes of experienced developers and level designers in their own words
  • Discover best-practices for creating levels for persuasive play and designing collaboratively
  • Offers analysis methods for better understanding game worlds and how they function in response to gameplay
  • Find your own preferred method of level design by learning the processes of multiple industry veterans

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