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Beginning game ai with unity, Cossu, Sebastiano M.


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Цена: 6707.00р.
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При оформлении заказа до: 2026-06-01
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Автор: Cossu, Sebastiano M.
Название:  Beginning game ai with unity
ISBN: 9781484263549
Издательство: Springer
Классификация:

ISBN-10: 1484263545
Обложка/Формат: Paperback
Страницы: 143
Вес: 0.26 кг.
Дата издания: 06.12.2020
Язык: English
Издание: 1st ed.
Иллюстрации: 75 illustrations, black and white; xvi, 145 p. 75 illus.
Размер: 23.39 x 15.60 x 0.86 cm
Читательская аудитория: Professional & vocational
Подзаголовок: Programming artificial intelligence with c#
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: Beginning-Intermediate user level


Beginning unity android game development

Автор: Takoordyal, Kishan
Название: Beginning unity android game development
ISBN: 1484260015 ISBN-13(EAN): 9781484260012
Издательство: Springer
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Цена: 6707.00 р.
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Описание: Beginner User Level

Beginning Unity Editor Scripting: Create and Publish Your Game Tools

Автор: Kok Benny
Название: Beginning Unity Editor Scripting: Create and Publish Your Game Tools
ISBN: 1484271661 ISBN-13(EAN): 9781484271667
Издательство: Springer
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Цена: 7317.00 р.
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Описание: Intermediate level

Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya to Unity

Автор: Villanueva Nova
Название: Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya to Unity
ISBN: 1484271955 ISBN-13(EAN): 9781484271957
Издательство: Springer
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Цена: 7927.00 р.
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Описание: Beginning-Intermediate user level

Beginning 3D Game Development with Unity 4: All-in-one, Mult

Автор: Blackman Sue
Название: Beginning 3D Game Development with Unity 4: All-in-one, Mult
ISBN: 1430248998 ISBN-13(EAN): 9781430248996
Издательство: Springer
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Цена: 6707.00 р.
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Описание: Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today`s casual and mobile markets, while also giving you a firm foundation in game logic and design.

Beginning Android C++ Game Development

Автор: Sutherland Bruce
Название: Beginning Android C++ Game Development
ISBN: 1430258306 ISBN-13(EAN): 9781430258308
Издательство: Springer
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Цена: 4141.00 р.
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Описание:

Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.

In this book, you'll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for today's Android smartphones and tablet users to download and play.

The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions. As part of the tutorial you'll also learn about inserting perspectives using cameras and including audio in your game app. "

Beginning Platino Game Engine

Автор: Nandy
Название: Beginning Platino Game Engine
ISBN: 1484224833 ISBN-13(EAN): 9781484224830
Издательство: Springer
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Цена: 3292.00 р.
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Описание: Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT.What You'll Learn: Develop using the Platino game engineBuild UWP apps using the Processing JS languageExtend the processing language to IoT with Temboo Who Is this Book for: Indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.

Beginning iOS AR Game Development

Автор: Allan Fowler
Название: Beginning iOS AR Game Development
ISBN: 1484236173 ISBN-13(EAN): 9781484236178
Издательство: Springer
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Цена: 4024.00 р.
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Описание: Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.What You'll LearnDownload assets from the Unity storeCreate a scene in Unity 2017Use physics and controls on mobile devices

Who This Book Is For
Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.
Beginning Game Development with Amazon Lumberyard

Автор: Jaken Chandler Herman
Название: Beginning Game Development with Amazon Lumberyard
ISBN: 1484250729 ISBN-13(EAN): 9781484250723
Издательство: Springer
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Цена: 3658.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Create stunning 3D games in a short amount of time using Amazon Lumberyard, a free and exciting game development platform. This book is a ground-up, out-of-the-box tutorial on 3D game development and programming with Lua and Amazon Lumberyard with little or no game development experience required. Beginning Game Development with Amazon Lumberyard walks you through the user interface of the Amazon Lumberyard engine; teaches you how to develop detailed terrain using heightmaps, megatextures, weather, and vegetation; and takes you through exporting the game for distribution. The book will show you how to create a player as well as enemies while not getting bogged down with third-party tools for animation or model creation. You will also work with simple physics, colliders, meshes, weather generation, Lua scripting, user interface development, and much more.By the end of the book, you will be able to create many different types of video games using the Amazon Lumberyard engine and even have a completed project ready to release or put in your portfolio.What You Will LearnDiscover the mechanics and terminology of game developmentFamiliarize yourself with the Amazon Lumberyard game engine in detailModify game scripts using the Lua languageDiscover how to optimally structure game layersWho This Book is ForDevelopers, programmers, and would-be game designers who have long wanted to dip their toes into the world of game development but have found other game engines and platforms to have too high a barrier to entry.

Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4

Автор: Nixon David
Название: Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4
ISBN: 1484256387 ISBN-13(EAN): 9781484256381
Издательство: Springer
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Цена: 6707.00 р.
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Описание: Beginner user level

Beginning C++ Game Programming

Автор: Horton John
Название: Beginning C++ Game Programming
ISBN: 1838648577 ISBN-13(EAN): 9781838648572
Издательство: Неизвестно
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Цена: 11585.00 р.
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Описание: This book is a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using five fun, fully playable games of increasing difficulty and advancing features

Beginning C++ Game Programming: Learn C++ from scratch and get started building your very own games

Автор: Horton John
Название: Beginning C++ Game Programming: Learn C++ from scratch and get started building your very own games
ISBN: 1786466198 ISBN-13(EAN): 9781786466198
Издательство: Неизвестно
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Цена: 10666.00 р.
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Описание: Discover interesting examples and engaging projects to learn game development in C++ in an enjoyable way. This book will start with essential C++ topics and advance to classes, inheritance, and random scrolling game-worlds to show you how to create your own unique games from scratch.

Beginning Game Development with Godot: Learn to Create and Publish Your First 2D Platform Game

Автор: Dhule Maithili
Название: Beginning Game Development with Godot: Learn to Create and Publish Your First 2D Platform Game
ISBN: 1484274547 ISBN-13(EAN): 9781484274545
Издательство: Springer
Рейтинг:
Цена: 7317.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with the help of GDScript. Author Maithili Dhule begins by explaining some basic tools and techniques used to make games, the factors that need to be considered while choosing a game engine, and pointing out the benefits of using Godot. She then walks you through downloading the engine and guides you as you explore key features of its interface. Next, you’ll receive a concise introduction to the basics of GDScript, the main scripting language used in Godot, before moving on to essential topics such as Godot’s node-scene architecture, the interaction of various physics bodies, the creation of game scenes, and writing scripts. As the book progresses, you’ll learn how to create and animate your game character, design the game world, add enemies, and implement a coin-collection system. You’ll also see how the user’s gaming experience can be enhanced through the addition of parallax backgrounds, a title screen, music, and sound effects. Toward the end of the book, you’ll learn how to export your game to different platforms, both mobile and PC, as well as possible avenues for monetizing the game. Throughout the book, theoretical concepts are supplemented with concrete, ready-to-implement examples that you can try out. Upon finishing this book, you’ll be able to make and publish your first 2D platform game. Beginning Game Development with Godot is for game development enthusiasts of all levels interested in creating their own games. What You Will Learn * Understand the Godot engine and the benefits of using it for game development * Master the fundamentals of programming in GDScript * Use the Godot graphical interface to design and animate players, the game world, menus, and various games scenes * Create your first 2D game in Godot and publish it to various platforms Who This Book Is For Aspiring game developers who may be new to game development, as well as experts exploring the potential of the Godot Engine.


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