The Video Game Debate 2, Kowert, Rachel , Quandt, Thorsten
Автор: Davies Paul Название: Marvel`s Spider-Man: The Art of the Game ISBN: 1785657968 ISBN-13(EAN): 9781785657962 Издательство: Titan books ltd. Рейтинг: Цена: 4651.00 р. Наличие на складе: Есть (1 шт.) Описание: An exclusive look at the art and creation of the PS4 exclusive videogame Marvel`s Spider-Man.
Автор: Katatikarn Jasmine Название: Lighting for Animation ISBN: 1138018678 ISBN-13(EAN): 9781138018679 Издательство: Taylor&Francis Рейтинг: Цена: 7654.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you'll find in-depth instruction on:
- Creating mood and storytelling through lighting
- Using light to create visual shaping
- Directing the viewer's eye with light and color
- Gathering and utilizing reference images
- Successfully lighting and rendering workflows
- Render layers and how they can be used most effectively
- Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence
- Material properties and their work with lighting
- Compositing techniques essential for a lighter
- A guide on how to start your career and achieve success as a lighting artist
This book is not designed to teach software packages--there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs. That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful.
Key Features
Stunning examples from a variety of films serve to inspire and inform your creative choices.
Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press.
Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.
Автор: Wright Steve Название: Digital Compositing for Film and Video ISBN: 1138240370 ISBN-13(EAN): 9781138240377 Издательство: Taylor&Francis Рейтинг: Цена: 8726.00 р. Наличие на складе: Нет в наличии.
Описание:
Written by senior compositor, technical director and master trainer Steve Wright, this book condenses years of production experience into an easy-to-read and highly-informative guide suitable for both working and aspiring visual effects artists.
This expanded and updated edition of Digital Compositing for Film and Video addresses the problems and difficult choices that professional compositors face on a daily basis with an elegant blend of theory, practical production techniques and workflows. It is written to be software-agnostic, so it is applicable to any brand of software. This edition features many step-by-step workflows, powerful new keying techniques and updates on the latest tech in the visual effects industry.
Workflow examples for:
Grain Management
Lens Distortion Management
Merging CGI Render Passes
Blending Multiple Keys
Photorealistic Color Correction
Rotoscoping
Production Techniques for:
Keying Difficult Greenscreens
Replicating Optical Lens Effects
Advanced Spill Suppression
Fixing Discoloured Edges
Adding Interactive Lighting
Managing Motion Blur
With brand new information on:
Working in linear
ACES Color Management
Light Field Cinematography
Planar Tracking
Creating Color Difference Keys
Premultiply vs. Unpremultiply
Deep Compositing
VR Stitching
3D Compositing from 2D Images
How Color Correction ops Effect Images
Color Spaces
Retiming Clips
Working with Digital Cinema Images
OpenColorIO
A companion website offers images from the examples discussed in the book allowing readers to experiment with the material first-hand.
Описание: Business Model Generation is a handbook for visionaries, game changers, and challengers striving to defy outmoded business models and design tomorrow`s enterprises.
Описание: Career Paths: Environmental Science is a new educational resource for environmental science professionals who want to improve their English communication in a work environment. Incorporating career-specific vocabulary and contexts, each unit offers step-by-step instruction that immerses students in the four key language components: reading, listening, speaking and writing. Career Paths: Environmental Science addresses topics including the parts of the environment, natural resource management, biodiversity, pollution and climate change.The series is organized into three levels of difficulty and offers a minimum of 400 vocabulary terms and phrases. Every unit includes a test of reading comprehension, vocabulary and listening skills and leads students through written and oral production.
Автор: Rogers, Rogers Scott Название: Level Up! the Guide to Great Video Game Design ISBN: 1118877160 ISBN-13(EAN): 9781118877166 Издательство: Wiley Рейтинг: Цена: 4435.00 р. Наличие на складе: Поставка под заказ.
Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.
Автор: Cooper Название: Game Anim ISBN: 1138094870 ISBN-13(EAN): 9781138094871 Издательство: Taylor&Francis Рейтинг: Цена: 6583.00 р. Наличие на складе: Нет в наличии.
Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.
Автор: Himber, C.; Brillant, C. Название: Adomania 2 Livre de l`eleve + CD-ROM (audio et video) ISBN: 2014015236 ISBN-13(EAN): 9782014015232 Издательство: Hachette Book Group Цена: 4288.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Edited by Noam Nisan Название: Algorithmic Game Theory ISBN: 0521872820 ISBN-13(EAN): 9780521872829 Издательство: Cambridge Academ Рейтинг: Цена: 9821.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on incentives and pricing, cost sharing, information markets and cryptography and security.
Автор: Fudenberg, Drew Название: Game Theory ISBN: 0262061414 ISBN-13(EAN): 9780262061414 Издательство: Random House (USA) Рейтинг: Цена: 16553.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
This advanced text introduces the principles of noncooperative game theory in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point.
This advanced text introduces the principles of noncooperative game theory -- including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information -- in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. The analytic material is accompanied by many applications, examples, and exercises. The theory of noncooperative games studies the behavior of agents in any situation where each agent's optimal choice may depend on a forecast of the opponents' choices. "Noncooperative" refers to choices that are based on the participant's perceived selfinterest. Although game theory has been applied to many fields, Fudenberg and Tirole focus on the kinds of game theory that have been most useful in the study of economic problems. They also include some applications to political science. The fourteen chapters are grouped in parts that cover static games of complete information, dynamic games of complete information, static games of incomplete information, dynamic games of incomplete information, and advanced topics.
Автор: Quandt Thorsten Название: Video Game Debate ISBN: 1138831638 ISBN-13(EAN): 9781138831636 Издательство: Taylor&Francis Рейтинг: Цена: 6276.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and psychological effects of video games. Taking a broad view of the industry from the moral panic of its early days up to recent controversies surrounding games like Grand Theft Auto, contributors explore the effects of games through a range of topics including health hazards/benefits, education, violence and aggression, addiction, cognitive performance, and gaming communities. Interdisciplinary and accessibly written, The Video Game Debate reveals that the arguments surrounding the game industry are far from black and white, and opens the door to richer conversation and debate amongst students, policy makers, and scholars alike.
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