Автор: Watt Название: Multithreading for Visual Effects ISBN: 1482243563 ISBN-13(EAN): 9781482243567 Издательство: Taylor&Francis Рейтинг: Цена: 8252.00 р. 11789.00-30% Наличие на складе: Есть (1 шт.) Описание:
Tackle the Challenges of Parallel Programming in the Visual Effects Industry
In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry's leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.
Diverse Solutions to Solve Performance Problems
After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work.
Автор: Gregory Название: Game Engine Architecture 3E ISBN: 1138035459 ISBN-13(EAN): 9781138035454 Издательство: Taylor&Francis Рейтинг: Цена: 12707.00 р. Наличие на складе: Нет в наличии.
Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.
Автор: Akenine-Mo Ller Название: Real-Time Rendering, 4E ISBN: 1138627003 ISBN-13(EAN): 9781138627000 Издательство: Taylor&Francis Рейтинг: Цена: 14086.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.
Автор: Rogers, Rogers Scott Название: Level Up! the Guide to Great Video Game Design ISBN: 1118877160 ISBN-13(EAN): 9781118877166 Издательство: Wiley Рейтинг: Цена: 4435.00 р. Наличие на складе: Поставка под заказ.
Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.
Автор: Alok Bhushan Mukherjee, Akhouri Pramod Krishna Название: Interdisciplinary Approaches to Information Systems and Software Engineering ISBN: 152257784X ISBN-13(EAN): 9781522577843 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 27245.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: It is now more important than ever to implement approaches and methods that can be effective in extracting meaningful information from large data sets. Although data sets may be available for different aspects of society, we may not assess the intrinsic characteristics of their behavior effectively. Additionally, frameworks are needed that can store, process, and represent the data in such a manner that can be of practical significance. Interdisciplinary Approaches to Information Systems and Software Engineering is an essential reference publication that assesses the significance of robust information systems in characterizing events of varying nature and dimensions. Additionally, the book includes studies on the development and application of decision-making and prediction modeling frameworks using different approaches such as agent-based modeling, spatial decision support systems, and spatial data mining. Covering topics such as management information systems, knowledge discovery, and mathematical analysis, this book is ideal for professionals, researchers, and academicians in various disciplines including computer science, information technology, geographical information systems, remote sensing, and earth system sciences.
Описание: If you want a basic understanding of computer vision`s underlying theory and algorithms, this hands-on introduction is the ideal place to start. Programming Computer Vision with Python teaches computer vision in broad terms that won`t bog you down in theory. Instead, you`ll find this book to be inspiring and motivating.
Автор: Engel Wolfgang Название: GPU Pro 7 ISBN: 149874253X ISBN-13(EAN): 9781498742535 Издательство: Taylor&Francis Рейтинг: Цена: 14545.00 р. Наличие на складе: Нет в наличии.
Описание:
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.
Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro 7: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 30 experts who cover the latest developments in graphics programming for games and movies.
The book covers advanced rendering techniques that run on the DirectX or OpenGL runtimes, as well as on any other runtime with any language available. It details the specific challenges involved in creating games across the most common consumer software platforms such as PCs, video consoles, and mobile devices.
The book includes coverage of geometry manipulation; rendering techniques, handheld devices programming, effects in image space, lighting, 3D engine design, graphics-related tools, and environmental effects. It also includes a dedicated section on general purpose GPU programming that covers CUDA and DirectCompute examples.
In color throughout, GPU Pro 7 presents ready-to-use ideas and procedures that can help solve many of your daily graphics programming challenges. Example programs with downloadable source code are also provided on the book's CRC Press web page.
Автор: Lutz Mark Название: Programming Python ISBN: 0596158106 ISBN-13(EAN): 9780596158101 Издательство: Wiley Рейтинг: Цена: 9502.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Once you`ve come to grips with the core Python language, learning how to build Python applications presents a far more interesting challenge. Many critics consider this classic book, now updated for Python 3.x, to be the industry standard tutorial for Python application programming.
Описание: Addressing students, mechanical engineers, technicians and experienced automation engineers, the book will assist to understand and to use OOP in accordance with IEC 61131-3. In a step-by-step process, example programs show how to design a ready-to-use machine module.
Автор: Sun-Chong Wang Название: Interdisciplinary Computing in Java Programming ISBN: 1461350468 ISBN-13(EAN): 9781461350460 Издательство: Springer Рейтинг: Цена: 18294.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Books on computation in the marketplace tend to discuss the topics within specific fields. This book selects Java as the platform where source codes are developed and applications are run, helping readers/users best appreciate the fun of computation.
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