Identity and Play in Interactive Digital Media, Cole, Sara M.
Автор: Cole, Sara M. Название: Identity and play in interactive digital media ISBN: 1138229008 ISBN-13(EAN): 9781138229006 Издательство: Taylor&Francis Рейтинг: Цена: 26796.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book examines how people are socially, culturally, and personally changing as a result of their reading of, or interaction with, interactive media forms like computer or video games. .
Автор: John Banks Название: Co-creating Videogames ISBN: 184966496X ISBN-13(EAN): 9781849664967 Издательство: Bloomsbury Academic Рейтинг: Цена: 15418.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book draws from, and is supported by, a decade of ethnographic research undertaken with videogames development companies located in Australia and the USA. It explores key contemporary issues in participatory media culture, including questions of technology, labour and professional expertise.
Автор: John Banks Название: Co-creating Videogames ISBN: 1474268420 ISBN-13(EAN): 9781474268424 Издательство: Bloomsbury Academic Рейтинг: Цена: 7321.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book draws from, and is supported by, a decade of ethnographic research undertaken with videogames development companies located in Australia and the USA. It explores key contemporary issues in participatory media culture, including questions of technology, labour and professional expertise.
Название: Interactive digital narrative ISBN: 1138782394 ISBN-13(EAN): 9781138782396 Издательство: Taylor&Francis Рейтинг: Цена: 26030.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The book is concerned with narrative in digital media that changes according to user input-Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives.
Описание: This book provides a unique insight into the key elements of online science videos, such as narrative trends, production characteristics, and issues of scientific rigor.
Автор: Myung Oh, James F. Larson Название: Digital Development in Korea: Lessons for a Sustainable World ISBN: 0367076918 ISBN-13(EAN): 9780367076917 Издательство: Taylor&Francis Рейтинг: Цена: 23734.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Digital Development in Korea explores the central role of digital information and communication technology in South Korea. Analysing the role of ICT in green growth and sustainability, this new edition also demonstrates how concerns over public safety and the Olympic Games, are shaping next generation digital networks.
Автор: Recep Yilmaz, M. Nur Erdem, Filiz Resuloglu Название: Handbook of Research on Transmedia Storytelling and Narrative Strategies ISBN: 1522553576 ISBN-13(EAN): 9781522553571 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 35759.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Transmedia storytelling is defined as a process where integral elements of fiction get dispersed systematically across multiple delivery channels to create a unified and coordinated entertainment experience. This process and its narrative models have had an increasing influence on the academic world in addressing both theoretical and practical dimensions of transmedia storytelling.The Handbook of Research on Transmedia Storytelling and Narrative Strategies is a critical scholarly resource that explores the connections between consumers of media content and information parts that come from multimedia platforms, as well as the concepts of narration and narrative styles. Featuring coverage on a wide range of topics such as augmented reality, digital society, and marketing strategies, this book explores narration as a method of relating to consumers. This book is ideal for advertising professionals, creative directors, academicians, scriptwriters, researchers, and upper-level graduate students seeking current research on narrative marketing strategies.
Автор: Zhou, Baohua Kato, Fumitoshi Pink, Sarah Horst, Heather Sinanan, Jolynna Ohashi, Kana Hjorth, Larissa Название: Digital media practices in households ISBN: 9462989508 ISBN-13(EAN): 9789462989504 Издательство: NBN International Рейтинг: Цена: 26400.00 р. Наличие на складе: Нет в наличии.
Описание: How are intergenerational relationships playing out in and through the digital rhythms of the household? Through extensive fieldwork in Tokyo, Shanghai and Melbourne, this book ethnographically explores how households are being understood, articulated and defined by digital media practices. It investigates the rise of self-tracking, quantified self and informal practices of care at distance as part of contemporary household dynamics.
Описание: This book analyses the relationship between digital media systems and post truth politics. After considering the social system of Niklas Luhmann, the author proposes an interactionist methodology better equipped to deal with system complexity.
Описание: The study of intermediality explores the exchangeability of expressive means and aesthetic conventions between different art and media forms, a trend amplified and enabled by the digital age. It has become a powerful structuring concept in digital humanities, where traditional boundaries between disciplines as well as genres are being eroded. Contributors to this volume discuss the concepts of intermediality and digital humanities from a range of theoretical perspectives. While in the humanities, generally, there is continued focus on traditional textuality, this up-to-date collection demonstrates the explosive potential of new forms of hypermedia studies to transform our understanding of a range of genres.Contents: Literary Studies from Hermeneutics to Media Culture Studies; (Inter)mediality and the Study of Literature; Discourses and Models of Intermediality; Intermediality and Aesthetic Theory in Shklovsky's and Adorno's Thought; Intermediality, Translation, Comparative Literature, and World Literature; Making Sense of the Digital as Embodied Experience; The Metaphysics of Electronic Being; Video Games as Equipment for Living; Dialogue between Meaning Systems in Intermedial d104s; Intermediality and Human vs. Machine Translation; Intermediality, Rhetoric, and Pedagogy; Race and Gender Representations in Advertising in Cable Cartoon Programming; An Intermedial Reading of Paley's Sita Sings the Blues; Aesthetics, Nationalism, and the Image of Woman in Modern Indian Art; Towards a Multimodal Analysis of da Rimini's Dollspace; Intermedial Representations in Asian Macbeth-s; Innovation and Multimedia in the Poetry of cummings and Mayakovsky; Intermediality, Rewriting Histories, and Identities in French Rap; Intermediality as Cultural Literacy and Teaching the Graphic Novel; Comics and the Graphic Novel in Spain and Iberian Galicia; Qu(e)erying Comic Book Culture and Representations of Sexuality in Wonder Woman; Digital Media, 419, and the Politics of the Global Network; Media Icons of War and the Instrumentalization of Images in US-American Media; Political Deliberation and E-Participation in Policy-Making; Digital Humanities in Developed and Emerging Markets; Intermediality, Architecture, and the Politics of Urbanity; Intersubjectivity and Intermediality in the Work of Serra; Digital Humanities and a Case Study of (Inter)medial Participation; Bibliography for Work in Intermediality and Digital Humanities.
Автор: Phelan Catherine W. Название: The Digital Evolution of an American Identity ISBN: 0415897610 ISBN-13(EAN): 9780415897617 Издательство: Taylor&Francis Рейтинг: Цена: 24499.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
The Digital Evolution of an American Identity details how the concept of American individualism is challenged by the digital revolution. As digital media alter our print-dominant culture, assumptions regarding the relationship of the individual to the larger community become increasingly problematic. Current arguments regarding freedom of speech and confusion about what is meant by privacy illustrate the nature of the challenge.
C. Waite defines individualism as the ways in which the American culture traditionally strives to balance the rights of the individual against the needs of the group. Americans struggle to understand what it means to be responsible both for one's self and for the welfare of others. They struggle with this not as an academic might, but in concrete and specific cases, often caught at cross-purposes with conflicting goods. This is a historic struggle, intrinsic to the very fabric of America's democratic society, as illustrated by its laws and customs.
The American democracy has supported a view of the person as an autonomous individual. Yet that concept of American individualism no longer adequately captures the role of the self in the social world. The digital environment challenges that autonomy by creating new avenues for speech and new forms of social networks. Though the transition from a print-based culture to the digital domain entails a global revolution, American culture will suffer the consequences of that revolution more profoundly than other cultures because the concept of American individualism is foundational to its democratic way of life.
Автор: Gallagher, Rob Название: Videogames, identity, and digital subjectivity ISBN: 1138228982 ISBN-13(EAN): 9781138228986 Издательство: Taylor&Francis Рейтинг: Цена: 26030.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life.
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