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Game Programming with Code Angel, Mark Cunningham


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Автор: Mark Cunningham
Название:  Game Programming with Code Angel
ISBN: 9781484253045
Издательство: Springer
Классификация:

ISBN-10: 1484253043
Обложка/Формат: Soft cover
Страницы: 177
Вес: 0.30 кг.
Дата издания: 2020
Язык: English
Издание: 1st ed.
Иллюстрации: 128 illustrations, color; 3 illustrations, black and white; viii, 162 p. 131 illus., 128 illus. in color.
Размер: 155 x 234 x 18
Читательская аудитория: Professional & vocational
Основная тема: Computer Science
Подзаголовок: Learn how to code in Python on Raspberry Pi or PC
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание:

1. Setup and getting started
Goal: for the user / reader to be able to set up their environment and understand some common errors in order that they can get started

- Installing Python

- Which IDE?

- Bugs and debugging

- Indentation

- Internal comments

2. Forest Bomber part 1 - A first level
Goal: learn how to create a simple first level for a 2D game

- Variables

- Arithmetic operators (+ - * /)

- Lists / Arrays

- Displaying images

-

3. Forest Bomber part 2 - Is it a bird?

Goal: learn how to display and move a plane across the screen

- While True loop

- Decisions

4. Forest Bomber part 3 - Bombs away
Goal: learn how to capture user input (keypress) to perform an action (drop bomb) as well as handle end of level / game events

- Keypresses

- Relational operators (==., >=, - Level up

- Game over

5. Forest Bomber part 4 - Wrapping it up

Goal: learn how to display scoreboard information

- Scoreboard

6. Snapper part 1 - In the woods
Goal: learn how to set up a game level with randomly generated elements

- Boolean variables

- Storing data in a dictionary

- Random events

7. Snapper part 2 - Say cheese
Goal: learn how to control the mouse, and how to modularise code

- Mouse events

- More decisions

- Functions

8. Alien Invasion part 1 - Defend planet earth
Goal: learn how to control and move a player base (left/right) and fire a missile in the game Alien Invasion

- Understanding coordinates

- Firing missiles

- Controlling the base

- Logical operators (and)

9. Alien Invasion part 2 - Earth is under attack
Goal: learn how to generate random enemy behaviours in the game Alien Invasion

- Strings

- UFO Dictionary

- Random choice

- Moving UFOs

- Collisions

- Parameter Passing

10. Golf part 1 - Out on the course
Goal: Learn how to set up more complex and repeating levels in the game Golf

- Meaningful variable names

- Fixed loops

- Placing the flag

11. Golf part 2 - Its in the hole
Goal: learn th

Дополнительное описание: Chapter 1: Introduction.- Chapter 2: Forest Bomber part 1 - A first level .- Chapter 3: Forest Bomber part 2 - Is it a bird?.- Chapter 4: Forest Bomber part 3 - Bombs away.- Chapter 5: Forest Bomber part 4 - Wrapping it up.- Chapter 6: Snapper part 1 - In



Types and programming languages

Автор: Pierce, Benjamin C.
Название: Types and programming languages
ISBN: 0262162091 ISBN-13(EAN): 9780262162098
Издательство: Random House (USA)
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Цена: 14484.00 р.
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Описание:

A comprehensive introduction to type systems and programming languages.

A type system is a syntactic method for automatically checking the absence of certain erroneous behaviors by classifying program phrases according to the kinds of values they compute. The study of type systems -- and of programming languages from a type-theoretic perspective -- has important applications in software engineering, language design, high-performance compilers, and security.

This text provides a comprehensive introduction both to type systems in computer science and to the basic theory of programming languages. The approach is pragmatic and operational; each new concept is motivated by programming examples and the more theoretical sections are driven by the needs of implementations. Each chapter is accompanied by numerous exercises and solutions, as well as a running implementation, available via the Web. Dependencies between chapters are explicitly identified, allowing readers to choose a variety of paths through the material.

The core topics include the untyped lambda-calculus, simple type systems, type reconstruction, universal and existential polymorphism, subtyping, bounded quantification, recursive types, kinds, and type operators. Extended case studies develop a variety of approaches to modeling the features of object-oriented languages.

A Primer on Scientific Programming with Python

Автор: Langtangen Hans Petter
Название: A Primer on Scientific Programming with Python
ISBN: 3662498863 ISBN-13(EAN): 9783662498866
Издательство: Springer
Рейтинг:
Цена: 4268.00 р. 6097.00 -30%
Наличие на складе: Есть (1 шт.)
Описание: The book serves as a first introduction to computer programming of scientific applications, using the high-level Python language. The exposition is example and problem-oriented, where the applications are taken from mathematics, numerical calculus, statistics, physics, biology and finance. The book teaches 'Matlab-style' and procedural programming as well as object-oriented programming. High school mathematics is a required background and it is advantageous to study classical and numerical one-variable calculus in parallel with reading this book. Besides learning how to program computers, the reader will also learn how to solve mathematical problems, arising in various branches of science and engineering, with the aid of numerical methods and programming. By blending programming, mathematics and scientific applications, the book lays a solid foundation for practicing computational science.From the reviews: Langtangen … does an excellent job of introducing programming as a set of skills in problem solving. He guides the reader into thinking properly about producing program logic and data structures for modeling real-world problems using objects and functions and embracing the object-oriented paradigm. … Summing Up: Highly recommended. F. H. Wild III, Choice, Vol. 47 (8), April 2010Those of us who have learned scientific programming in Python ‘on the streets’ could be a little jealous of students who have the opportunity to take a course out of Langtangen’s Primer.” John D. Cook, The Mathematical Association of America, September 2011This book goes through Python in particular, and programming in general, via tasks that scientists will likely perform. It contains valuable information for students new to scientific computing and would be the perfect bridge between an introduction to programming and an advanced course on numerical methods or computational science.Alex Small, IEEE, CiSE Vol. 14 (2), March?/April 2012 “This fourth edition is awonderful, inclusive textbook that covers pretty much everything one needs toknow to go from zero to fairly sophisticated scientific programming in Python…”Joan Horvath, Computing Reviews, March2015

OCA / OCP Java SE 8 Programmer Certification Kit: Exam 1Z0-808 and Exam 1Z0-809

Автор: Jeanne Boyarsky, Scott Selikoff
Название: OCA / OCP Java SE 8 Programmer Certification Kit: Exam 1Z0-808 and Exam 1Z0-809
ISBN: 1119272092 ISBN-13(EAN): 9781119272090
Издательство: Wiley
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Цена: 11088.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Your complete certification guide on the path to Oracle Java SE The Oracle Java SE Certification track now consists of three levels Associate (OCA), Professional (OCP), and Master (OCM).

Python Machine Learning: Learn Python in a Week and Master It. An Hands-On Introduction to Artificial Intelligence Coding, a Project-Based Guid

Автор: Academy Computer Programming
Название: Python Machine Learning: Learn Python in a Week and Master It. An Hands-On Introduction to Artificial Intelligence Coding, a Project-Based Guid
ISBN: 1914185099 ISBN-13(EAN): 9781914185090
Издательство: Неизвестно
Рейтинг:
Цена: 3304.00 р.
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Описание:

Inside this book you will find all the basic notions to start with Python and all the programming concepts to build machine learning models. With our proven strategies you will write efficient Python codes in less than a week!

Python: This Book Includes: Programming, Machine Learning and Data Science. An Hands-On Introduction to Python Programming Lan

Автор: Academy Computer Programming
Название: Python: This Book Includes: Programming, Machine Learning and Data Science. An Hands-On Introduction to Python Programming Lan
ISBN: 1914185161 ISBN-13(EAN): 9781914185168
Издательство: Неизвестно
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Цена: 3993.00 р.
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Описание: Have you always wanted to learn computer programming but you're worried it will take too long?
Would you like to automate something simple with your PC but you don't know how to do it?
Or maybe you know other programming languages and are interested in learning Python quickly?


As a beginner you might think that programming is difficult and the possibility to give up before mastering it could be high... So, if you have a project to develop you could think on hiring a programmer to shorten the time. This may seem like a good idea but it is certainly very expensive. Otherwise you could waste your time pursuing tutorials online.


The best solution is to follow a complete programming manual with hands-on projects and practical exercises.



What you will find inside and a quick overview of the main topics:


✓ Why Python is considered the best programming language for a beginner


✓ The most common mistakes to avoid when you start programming


✓ BOOK 1: PYTHON PROGRAMMING

- The 7 built-in functions to make your life easier while coding a software program

- The program you need to develop your first own application


✓ BOOK 2: PYTHON MACHINE LEARNING

- The algorithms that will make your life easier

- The 2 libraries you need implementing to develop the desired ML models


✓ BOOK 3: PYTHON DATA SCIENCE

- 3 actions required to gain insights from big data

- A simple method to implement predictive analytics


✓ Some projects to write Python codes in less than a week


✓ Quizzes at the end of every chapter to review immediately what you've learned


Why is this book different?

Computer Programming Academy structured these guides as a course with seven chapters for seven days with special exercises for each section.This protocol, tested on both beginners and people who were already familiar with coding, takes advantage of the principle of diving, concentrating learning in one week. The result? The content of the course was learned faster and remembered longer.


Even if you're completely new to programming in 2020 or you are just looking to widen your skills as programmer this book is perfect for you.


Now's the best time to begin learning Python... click the "BUY NOW" button and get started

Learn C the Hard Way: A Clear &Direct Introduction to Modern C Programming

Автор: Shaw Zed
Название: Learn C the Hard Way: A Clear &Direct Introduction to Modern C Programming
ISBN: 0321884922 ISBN-13(EAN): 9780321884923
Издательство: Pearson Education
Рейтинг:
Цена: 5837.00 р.
Наличие на складе: Поставка под заказ.

Описание: You Will Learn C

Zed Shaw has crafted the perfect course for the beginning C programmer eager to advance their skills in any language. Follow it and you will learn the many skills early and junior programmers need to succeed-just like the hundreds of thousands of programmers Zed has taught to date You bring discipline, commitment, persistence, and experience with any programming language; the author supplies everything else.

In Learn C the Hard Way , you'll learn C by working through 52 brilliantly crafted exercises. Watch Zed Shaw's teaching video and read the exercise. Type his code precisely. (No copying and pasting ) Fix your mistakes. Watch the programs run. As you do, you'll learn what good, modern C programs look like; how to think more effectively about code; and how to find and fix mistakes far more efficiently. Most importantly, you'll master rigorous defensive programming techniques, so you can use any language to create software that protects itself from malicious activity and defects.

Through practical projects you'll apply what you learn to build confidence in your new skills. Shaw teaches the key skills you need to start writing excellent C software, including

  • Setting up a C environment
  • Basic syntax and idioms
  • Compilation, make files, and linkers
  • Operators, variables, and data types
  • Program control
  • Arrays and strings
  • Functions, pointers, and structs
  • Memory allocation
  • I/O and files
  • Libraries
  • Data structures, including linked lists, sort, and search
  • Stacks and queues
  • Debugging, defensive coding, and automated testing
  • Fixing stack overflows, illegal memory access, and more
  • Breaking and hacking your own C code

It'll Be Hard at First. But Soon, You'll Just Get It-And That Will Feel Great

This tutorial will reward you for every minute you put into it. Soon, you'll know one of the world's most powerful programming languages. You'll be a C programmer.

Watch Zed, too The accompanying DVD contains 5+ hours of passionate, powerful teaching: a complete C video course If you purchase the digital edition, be sure to read "Where Are the Companion Content Files" at the end of the eBook to learn how to access the videos.

Learn to Implement Games with Code

Автор: Quick John M.
Название: Learn to Implement Games with Code
ISBN: 1498753388 ISBN-13(EAN): 9781498753388
Издательство: Taylor&Francis
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Цена: 9186.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can be proud of. After finishing this book, you will be prepared to start making games of your very own design.

Programming Entity Framework: Code First: Creating and Configuring Data Models from Your Classes

Автор: Lerman Julia, Miller Rowan
Название: Programming Entity Framework: Code First: Creating and Configuring Data Models from Your Classes
ISBN: 1449312942 ISBN-13(EAN): 9781449312947
Издательство: Wiley
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Цена: 3166.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This mini book will act as an extension to Programming Entity Framework 2nd Edition. Code First is an additional means of building a model to be used with the Entity Framework and is creating a lot of excitement in the .NET development community.

Game programming using qt: beginner`s guide

Автор: Wysota, Witold Haas, Lorenz
Название: Game programming using qt: beginner`s guide
ISBN: 1782168877 ISBN-13(EAN): 9781782168874
Издательство: Неизвестно
Рейтинг:
Цена: 11769.00 р.
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Pro Functional PHP Programming

Автор: Rob Aley
Название: Pro Functional PHP Programming
ISBN: 1484229576 ISBN-13(EAN): 9781484229576
Издательство: Springer
Рейтинг:
Цена: 4268.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Bring the power of functional programming to your PHP applications. From performance optimizations to concurrency, improved testability to code brevity, functional programming has a host of benefits when compared to traditional imperative programming.
Part one of Pro Functional PHP Programming takes you through the basics of functional programming, outlining the key concepts and how they translate into standard PHP functions and code. Part two takes this theory and shows you the strategies for implementing it to solve real problems in your new or existing PHP applications.
Functional programming is popular in languages such as Lisp, Scheme and Clojure, but PHP also contains all you need to write functional code. This book will show you how to take advantage of functional programming in your own projects, utilizing the PHP programming language that you already know.
What You'll Learn

  • Discover functional programming in PHP
  • Work with functional programming functions
  • Design strategies for high-performance applications
  • Manage business logic with functions
  • Use functional programming in object-oriented and procedural applications
  • Employ helper libraries in your application
  • Process big data with functional PHP
Who This Book Is For

Programmers and web developers with experience of PHP who are looking to get more out of their PHP coding and be able to do more with PHP.
Learn VB .NET Through Game Programming

Автор: Matthew Tagliaferri
Название: Learn VB .NET Through Game Programming
ISBN: 1590591143 ISBN-13(EAN): 9781590591147
Издательство: Springer
Рейтинг:
Цена: 4146.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This volume teaches object-oriented programming quickly and easily. It provides game examples for fun learning; shows both the wrong away and the right way, an intuitive and innovative approach to learning; and is written in a peer-to-peer language, easily accessible to young coders.

Hands-On Data Structures and Algorithms with Rust

Автор: Matzinger Claus
Название: Hands-On Data Structures and Algorithms with Rust
ISBN: 178899552X ISBN-13(EAN): 9781788995528
Издательство: Неизвестно
Рейтинг:
Цена: 8458.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Hands-On Data Structures and Algorithms with Rust will help you in upgrading your earlier knowledge of Rust so that you shift to a confident developer by implementing the algorithms in a practical environment. This would be an essential reference guide for end-user/reader to understand the fundamental techniques of Rust. This guide will cover ...


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