Автор: Stone, James V Название: Information theory: a tutorial introduction ISBN: 0956372856 ISBN-13(EAN): 9780956372857 Издательство: Неизвестно Цена: 5449.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Gathers together fresh voices sharing their inspiring work in farming, government, voyaging, water rights, archaeology, gender advocacy, education, business, community health, art, immigration, and more to enhance the present and future value of Hawai`i. By exploring connections to ancestors and others across our Pacific world, the contributors to this volume offer passionate and poignant visions.
Автор: Van Rossum Guido, Python Development Team Название: Python Tutorial: Release 3.6.4 ISBN: 1680921606 ISBN-13(EAN): 9781680921601 Издательство: Неизвестно Цена: 2182.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
The Python Tutorial introduces the reader informally to the basic concepts and features of the Python language and system. It helps to have a Python interpreter handy for hands-on experience, but all examples are self-contained, so the tutorial can be read off-line as well.
Python is an easy to learn, powerful programming language. It has efficient high-level data structures and a simple but effective approach to object-oriented programming. Python's elegant syntax and dynamic typing, together with its interpreted nature, make it an ideal language for scripting and rapid application development in many areas on most platforms.
The Python interpreter and the extensive standard library are freely available in source or binary form for all major platforms from the Python Web site, https: //www.python.org/, and may be freely distributed. The same site also contains distributions of and pointers to many free third party Python modules, programs and tools, and additional documentation.
The Python interpreter is easily extended with new functions and data types implemented in C or C++ (or other languages callable from C). Python is also suitable as an extension language for customizable applications.
For a description of standard objects and modules, see library-index. reference-index gives a more formal definition of the language. To write extensions in C or C++, read extending-index and c-api-index. There are also several books covering Python in depth.
This tutorial does not attempt to be comprehensive and cover every single feature, or even every commonly used feature. Instead, it introduces many of Python's most noteworthy features, and will give you a good idea of the language's flavor and style. After reading it, you will be able to read and write Python modules and programs, and you will be ready to learn more about the various Python library modules described in library-index.
Автор: Books Tutorial Название: Catia V5-6r2017 Basics ISBN: 1976181534 ISBN-13(EAN): 9781976181535 Издательство: Неизвестно Цена: 5683.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
SOLIDWORKS 2016 Learn by doing introduces new users to mechanical design using SOLIDWORKS and how it can be used to create a variety of models. In fourteen tutorial based chapters, author guides you through all the necessary commands and options in SOLIDWORKS 2016, from sketching to parametric modeling and finally ending with rendering. The commands are presented one step at a time using simple examples. The approach used in this book helps you to become a skilled SOLIDWORKS user.
SOLIDWORKS 2016 Learn by doing begins with introduction basic modeling. The later chapters focus on additional modeling, top-down assemblies, sheet metal modeling, drafting, surface modeling, mold tools, weldments, DimXpert, and rendering.
Table of Contents
1.Getting Started
2.Modeling Basics
3.Assembly Basics
4.Creating Drawings
5.Sketching
6.Additional Modeling Tools
7.Sheet metal Modeling
8.Top-Down Assembly
9.Dimensions and Annotations
10.Surface Design
11.Mold Tools
12.Weldments
13.DimXpert
14.Appearances and Rendering
If you are an educator, you can request a free evaluation copy by sending us an email to online.books999@gmail.com
Автор: Books Tutorial Название: Creo Parametric 4.0 Basics ISBN: 1545004153 ISBN-13(EAN): 9781545004159 Издательство: Неизвестно Цена: 6699.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Purdue University Northwest Prof Sham Название: Maxon Cinema 4D R18 Studio: A Tutorial Approach ISBN: 194268973X ISBN-13(EAN): 9781942689737 Издательство: Неизвестно Цена: 10518.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: MAXON CINEMA 4D R18 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R18 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R18 book caters to the needs of both the novice and the advance users of CINEMA 4D R18. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing.This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R18 book, new tutorials and exercises have been added to enhance the knowledge of the users.
Описание: C - C# - C++ PROGRAMMING 3 BOOKS Click Add To Cart Now
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Each chapter will contain a certain number of relevant topics with illustrations and exercises where necessary, this will all be finished off with an end of chapter quiz for an easy and enjoyable learning
C PROGRAMMING
This tutorial is designed for the beginner programmer; someone that has not touched or seen C. This tutorial will walk you through the basics of all the programming concepts with C syntax alongside.
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This tutorial is designed for the beginners-intermediate programmer; someone that has seen and used C previously and has a rudimentary understanding of the basics. This tutorial will explore the advanced build-in and user created features of the language.
C++ PROGRAMMING
C++ is a high level language that is an iteration of C that includes more features and improves upon already existing ones. C++ is designed to provide efficient programs, it has the philosophy of "zero overhead" that effectively means that all extras are removed, this means that there is less support for a programmer with error messages etc and limited functionality in libraries, but the code will run fast and effectively. This means C++ is really only used in situations where efficiency is crucial, this is why C++ is commonly used in games as well for example, where every ounce of hardware is to be utilized efficiently.
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